StatusLive Servers online11,911 Players81,677 Populated3,856 Wiped · 3 h102 Interval5 min Date28 OCT 2026

DWG RG-S16001Server sheetchecked 24d ago

My Untitled Rust Server

Offline 188.156.59.161:28015 checked 24d ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#16,001top 71%
Last wipe35d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Untitled Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep30 Sep4 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 15:29 UTC35d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
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05
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for My Untitled Rust Server, and is it up?

My Untitled Rust Server is offline at this moment; 24 days 4 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 23 September 2026.

What location is recorded for My Untitled Rust Server?

There is no region published by My Untitled Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 188.156.59.161:28015.

On which Rust version is My Untitled Rust Server running?

On Windows, My Untitled Rust Server runs Rust network protocol 2633 and build 165217. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for My Untitled Rust Server?

My Untitled Rust Server is not responding at the latest refresh; the last record of it online is 24 days 4 hours ago.

What rank has been recorded for My Untitled Rust Server?

Over the last seven days, My Untitled Rust Server records #16,001 for player hours: the top 71% of all ranked servers.

Schedules

On My Untitled Rust Server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

On My Untitled Rust Server, when do wipes occur?

Too few wipes are on record for My Untitled Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 35 days 4 hours ago.

Settings

What settings and rules apply on My Untitled Rust Server?

Gather rate for My Untitled Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for My Untitled Rust Server?

My Untitled Rust Server runs a procedural map, which the game generates.

Lists and filters

Where does My Untitled Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include My Untitled Rust Server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On My Untitled Rust Server, what is meant by each tag?

The game's server browser reads these tags from My Untitled Rust Server: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is My Untitled Rust Server joined?

Enter client.connect 188.156.59.161:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players Slots: 500.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded