StatusLive Servers online11,814 Players74,934 Populated3,774 Wiped · 3 h145 Interval5 min Date27 OCT 2026

DWG RG-S15030Server sheetchecked 15d ago

Serverok

Offline 188.16.49.90:28015 checked 15d ago

Connect
Players now 0/ 15 0% full
7-day average0peak –
Rank#15,030top 69%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Serverok
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct15 Oct17 Oct19 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:06 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
662 / 700
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average
49 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average
92 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average
368 / 400
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
170 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average
168 / 225
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Serverok, and is it online now?

Last seen 15 days 3 hours ago; right now Serverok is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 8 October 2026.

What location is recorded for Serverok?

There is no region published by Serverok. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 188.16.49.90:28015 is its address.

What Rust version is recorded for Serverok?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on Serverok. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Serverok?

Serverok is not responding at the latest refresh; the last record of it online is 15 days 3 hours ago.

What rank has been recorded for Serverok?

Player hours over seven days place Serverok at #15,030, within the top 69% of ranked servers.

Wipe data

On Serverok, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Serverok?

The record of Serverok's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 15 days 3 hours ago the current world was made.

Rules and settings

Which settings does Serverok run, and what rules?

Gather rate for Serverok: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for Serverok?

Serverok runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Serverok?

On Rust Graphs, Serverok is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Serverok?

The game's server browser reads these tags from Serverok: gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Serverok joined?

Connect with client.connect 188.16.49.90:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp15
Max players The slot count is 15.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded