StatusLive Servers online11,837 Players77,657 Populated3,729 Wiped · 3 h257 Interval5 min Date29 OCT 2026

DWG RG-S13502Server sheetchecked 10d ago

first_server

Offline 188.162.64.123:28015 checked 10d ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#13,502top 62%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on first_server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
555 / 625
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
411 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
175 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
53 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
178 / 250
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
346 / 225
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is first_server, and is it online now?

first_server is offline at this moment; 10 days 19 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 18 October 2026.

What location is recorded for first_server?

There is no region published by first_server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 188.162.64.123:28015.

On which Rust version is first_server running?

On Windows, first_server runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on first_server?

No response from first_server; the server was last seen 10 days 19 hours ago.

In the rankings, which position does first_server hold?

Player hours over seven days place first_server at #13,502, within the top 62% of ranked servers.

Wipe times

What wipe schedule has been recorded for first_server?

The record of first_server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 16 days 4 hours ago.

Map and rules

What settings and rules apply on first_server?

No gather rate is stated in the name of first_server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.

On which map is first_server played?

first_server runs a procedural map, which the game generates.

Filters

Where does first_server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry first_server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On first_server, what is meant by each tag?

Tags published by first_server, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp500 (Max players): 500 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is first_server joined?

Enter client.connect 188.162.64.123:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp500
Max players 500 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded