StatusLive Servers online11,646 Players40,469 Populated2,963 Wiped · 3 h85 Interval5 min Date28 OCT 2026

DWG RG-S12922Server sheetchecked 13d ago

first_server

Offline 188.162.64.211:28015 checked 13d ago

Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#12,922top 60%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on first_server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average
260 / 300
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average
15 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average
32 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
116 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
44 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
49 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is first_server, and is it online now?

The current state of first_server is offline, with the last sighting 13 days 3 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 October 2026.

In which location is first_server hosted?

There is no region published by first_server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 188.162.64.211:28015.

What Rust version is recorded for first_server?

Rust network protocol 2634 and build 167781 on Windows: that is what first_server runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for first_server?

first_server is not responding at the latest refresh; the last record of it online is 13 days 3 hours ago.

In the rankings, which position does first_server hold?

Player hours over seven days place first_server at #12,922, within the top 60% of ranked servers.

Wipe times

Which times and days are wipes plotted at on first_server?

first_server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 14 days 16 hours ago.

Settings

Which rules and settings are recorded for first_server?

The name of first_server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

On which map is first_server played?

first_server runs a procedural map, which the game generates.

Lists and filters

Where does first_server appear among the Rust Graphs lists and filters?

On Rust Graphs, first_server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on first_server?

gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): 500 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags first_server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is first_server joined?

Connect with client.connect 188.162.64.211:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp500
Max players 500 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded