StatusLive Servers online11,801 Players73,164 Populated3,682 Wiped · 3 h113 Interval5 min Date28 OCT 2026

DWG RG-S13026Server sheetchecked 11d ago

first_server

Offline 188.162.65.111:28015 checked 11d ago

Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,026top 60%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on first_server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct19 Oct21 Oct22 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
533 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
360 / 400
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
43 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
39 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
119 / 150
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
129 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is first_server online, and what uptime has been recorded?

The current state of first_server is offline, with the last sighting 11 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 16 October 2026.

In which location is first_server hosted?

No region is published by first_server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 188.162.65.111:28015 is its address.

What Rust version is recorded for first_server?

Rust network protocol 2634 and build 167781 on Windows: that is what first_server runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on first_server?

No response from first_server; the server was last seen 11 days 16 hours ago.

What rank has been recorded for first_server?

Over the last seven days, first_server records #13,026 for player hours: the top 60% of all ranked servers.

Schedules

What wipe schedule has been recorded for first_server?

first_server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 15 days 11 hours ago.

Map and rules

Which settings does first_server run, and what rules?

The name of first_server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

What is the map for first_server?

first_server runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain first_server?

The Rust Graphs lists that carry first_server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on first_server?

The game's server browser reads these tags from first_server: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to first_server?

Enter client.connect 188.162.65.111:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp500
Max players Slots: 500.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded