StatusLive Servers online11,772 Players62,070 Populated3,548 Wiped · 3 h127 Interval5 min Date28 OCT 2026

DWG RG-S13418Server sheetchecked 16d ago

first_server

Offline 188.162.65.220:28015 checked 16d ago

Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,418top 61%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on first_server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
445 / 500
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
273 / 300
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
40 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
34 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
82 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
103 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for first_server, and is it up?

first_server is offline at this moment; 16 days 15 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 12 October 2026 is when Rust Graphs first saw it.

What location is recorded for first_server?

No region is published by first_server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 188.162.65.220:28015.

On which Rust version is first_server running?

Rust network protocol 2634 and build 167398 on Windows: that is what first_server runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on first_server?

No response from first_server; the server was last seen 16 days 15 hours ago.

Against other Rust servers, where is first_server placed?

Within the top 61% of all ranked servers: first_server at #13,418 for player hours, seven days recorded.

Wipe data

On first_server, when do wipes occur?

The record of first_server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 23 days 2 hours ago.

Map and rules

What settings and rules apply on first_server?

Gather rate for first_server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

On which map is first_server played?

A procedural map, generated by the game, is what first_server runs.

Filters

On Rust Graphs, which lists and filters contain first_server?

On Rust Graphs, first_server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On first_server, what is meant by each tag?

gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags first_server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to first_server?

Enter client.connect 188.162.65.220:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp500
Max players The slot count is 500.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build 167398 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded