StatusLive Servers online11,596 Players34,156 Populated2,853 Wiped · 3 h62 Interval5 min Date28 OCT 2026

DWG RG-S8246Server sheetchecked 2d ago

first_server

Offline 188.162.65.50:28015 checked 2d ago

Connect
Players now 1/ 500 0% full
7-day average1peak 1
Rank#8,246top 37%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on first_server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average
236 / 250
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average
14 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average
19 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
142 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
49 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
40 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for first_server, and is it up?

Last seen 2 days 18 hours ago; right now first_server is offline. 9 of 96 hours up over the last 4 full days, which is 9% of the time. First seen by Rust Graphs on 23 October 2026.

In which location is first_server hosted?

There is no region published by first_server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 188.162.65.50:28015.

What Rust version is recorded for first_server?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on first_server. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for first_server?

The latest refresh records first_server as offline, last seen 2 days 18 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

Against other Rust servers, where is first_server placed?

Over the last seven days, first_server records #8,246 for player hours: the top 37% of all ranked servers.

Schedules

What wipe schedule has been recorded for first_server?

The record of first_server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 14 days 19 hours ago.

Settings

What settings and rules apply on first_server?

No gather rate is stated in the name of first_server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

Which map has first_server loaded?

A procedural map, generated by the game, is what first_server runs.

Filters

On Rust Graphs, which lists and filters contain first_server?

The Rust Graphs lists that carry first_server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on first_server?

gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags first_server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to first_server?

Enter client.connect 188.162.65.50:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp500
Max players The slot count is 500.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded