StatusLive Servers online11,750 Players60,289 Populated3,494 Wiped · 3 h127 Interval5 min Date27 OCT 2026

DWG RG-S15590Server sheetchecked 30d ago

RustOlegStesha

Offline 188.168.248.2:28015 checked 30d ago

Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#15,590top 66%
Last wipe30d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustOlegStesha
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 27 SepSun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 14:35 UTC30d ago 1 – running 1
Sun 20 Sep, 14:48 UTC37d ago 1 – 7 days 1
Sat 19 Sep, 19:19 UTC38d ago 1 – 0.8 days 1
Fri 18 Sep, 19:42 UTC39d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average
515 / 625
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is RustOlegStesha online, and what uptime has been recorded?

RustOlegStesha is offline at this moment; 30 days 8 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 15 September 2026 is when Rust Graphs first saw it.

In which location is RustOlegStesha hosted?

No region is published by RustOlegStesha. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 188.168.248.2:28015 is its address.

What Rust version is recorded for RustOlegStesha?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on RustOlegStesha. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on RustOlegStesha?

RustOlegStesha is not responding at the latest refresh; the last record of it online is 30 days 8 hours ago.

In the rankings, which position does RustOlegStesha hold?

Over the last seven days, RustOlegStesha records #15,590 for player hours: the top 66% of all ranked servers.

Wipe times

What happens on RustOlegStesha on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on RustOlegStesha?

No next wipe can be predicted for RustOlegStesha: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 30 days 8 hours ago.

Rules and settings

Which settings does RustOlegStesha run, and what rules?

Gather rate for RustOlegStesha: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has RustOlegStesha loaded?

A procedural map, generated by the game, is what RustOlegStesha runs.

Tags

On Rust Graphs, which lists and filters contain RustOlegStesha?

The Rust Graphs lists that carry RustOlegStesha are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on RustOlegStesha?

Tags published by RustOlegStesha, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is RustOlegStesha joined?

Enter client.connect 188.168.248.2:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players 500 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded