DWG RG-S13384Server sheetchecked 17d ago
DiedWorld
Offline 188.17.189.39:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is DiedWorld, and is it online now?
Last seen 17 days 3 hours ago; right now DiedWorld is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 10 October 2026.
What location is recorded for DiedWorld?
There is no region published by DiedWorld. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 188.17.189.39:28015 is its address.
What Rust version is recorded for DiedWorld?
On Windows, DiedWorld runs Rust network protocol 2634 and build 167584. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for DiedWorld?
The latest refresh records DiedWorld as offline, last seen 17 days 3 hours ago.
Against other Rust servers, where is DiedWorld placed?
Player hours over seven days place DiedWorld at #13,384, within the top 61% of ranked servers.
Wipe times
On DiedWorld, when do wipes occur?
Too few wipes are on record for DiedWorld to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 18 days 7 hours ago.
Rules and settings
Which settings does DiedWorld run, and what rules?
The name of DiedWorld records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is DiedWorld played?
DiedWorld runs a procedural map, which the game generates.
Filters
Where does DiedWorld appear among the Rust Graphs lists and filters?
These Rust Graphs lists include DiedWorld: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on DiedWorld?
The game's server browser reads these tags from DiedWorld: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is DiedWorld joined?
In Rust, press F1 and type client.connect 188.17.189.39:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp500
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.