DWG RG-S0000Server sheetchecked 45d ago
My Server Name
Offline 188.187.14.16:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is My Server Name online, and what uptime has been recorded?
The current state of My Server Name is offline, with the last sighting 45 days 14 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
In which location is My Server Name hosted?
No region is published by My Server Name. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 188.187.14.16:28015.
On which Rust version is My Server Name running?
On Windows, My Server Name runs Rust network protocol 2633 and build 163794. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on My Server Name?
My Server Name is not responding at the latest refresh; the last record of it online is 45 days 14 hours ago.
Schedules
Which times and days are wipes plotted at on My Server Name?
Too few wipes are on record for My Server Name to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 45 days 15 hours ago.
Map and rules
Which rules and settings are recorded for My Server Name?
No gather rate is stated in the name of My Server Name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has My Server Name loaded?
A procedural map, generated by the game, is what My Server Name runs.
Filters
Where does My Server Name appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry My Server Name are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on My Server Name?
gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags My Server Name publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to My Server Name?
Connect with client.connect 188.187.14.16:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.