StatusLive Servers online11,731 Players65,070 Populated3,342 Wiped · 3 h200 Interval5 min Date29 OCT 2026

DWG RG-S13907Server sheetchecked 14d ago

My Test Server

Offline 188.190.215.190:28015 checked 14d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#13,907top 64%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average
110 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
130 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
482 / 575
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
32 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
554 / 650
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
455 / 525
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is My Test Server, and is it online now?

Last seen 14 days 6 hours ago; right now My Test Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 15 October 2026.

What location is recorded for My Test Server?

There is no region published by My Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 188.190.215.190:28015 is its address.

What Rust version is recorded for My Test Server?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on My Test Server. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on My Test Server?

The latest refresh records My Test Server as offline, last seen 14 days 6 hours ago.

In the rankings, which position does My Test Server hold?

Over the last seven days, My Test Server records #13,907 for player hours: the top 64% of all ranked servers.

Wipe times

On My Test Server, when do wipes occur?

The record of My Test Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 14 days 7 hours ago.

Settings

Which rules and settings are recorded for My Test Server?

No gather rate is stated in the name of My Test Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for My Test Server?

A procedural map, generated by the game, is what My Test Server runs.

Filters

On Rust Graphs, which lists and filters contain My Test Server?

On Rust Graphs, My Test Server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Test Server?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags My Test Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join My Test Server?

Connect with client.connect 188.190.215.190:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded