StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h0 Interval5 min Date28 OCT 2026

DWG RG-S13133Server sheetchecked 7d ago

TRIAGED Staging Retest

Offline 188.190.43.8:28025 checked 7d ago

Connect
Players now 1/ 2 50% full
7-day average1peak 1
Rank#13,133top 59%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TRIAGED Staging Retest
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct16 Oct22 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 18:38 UTC34d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485 / 525
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
138 / 200
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
255 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is TRIAGED Staging Retest online, and what uptime has been recorded?

TRIAGED Staging Retest is offline at this moment; 7 days 11 hours ago is when it was last seen. For the last 7 full days the record is 3 of 168 hours up, 2% of the time. On 24 September 2026 is when Rust Graphs first saw it.

In which location is TRIAGED Staging Retest hosted?

No region is published by TRIAGED Staging Retest. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 188.190.43.8:28025.

What Rust version is recorded for TRIAGED Staging Retest?

The platform is Windows and the version is Rust network protocol 2635 and build 168700 on TRIAGED Staging Retest. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on TRIAGED Staging Retest?

The latest refresh records TRIAGED Staging Retest as offline, last seen 7 days 11 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

What rank has been recorded for TRIAGED Staging Retest?

Over the last seven days, TRIAGED Staging Retest records #13,133 for player hours: the top 59% of all ranked servers.

Wipe data

What happens on TRIAGED Staging Retest on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on TRIAGED Staging Retest?

Too few wipes are on record for TRIAGED Staging Retest to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 34 days 1 hours ago.

Rules and settings

What settings and rules apply on TRIAGED Staging Retest?

Gather rate for TRIAGED Staging Retest: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is TRIAGED Staging Retest played?

A procedural map, generated by the game, is what TRIAGED Staging Retest runs.

Tags

Where does TRIAGED Staging Retest appear among the Rust Graphs lists and filters?

On Rust Graphs, TRIAGED Staging Retest is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on TRIAGED Staging Retest?

gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168700 (Build): The game build is 168700; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags TRIAGED Staging Retest publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is TRIAGED Staging Retest joined?

In Rust, press F1 and type client.connect 188.190.43.8:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168700,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players 2 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168700
Build The game build is 168700.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded