DWG RG-S13133Server sheetchecked 7d ago
TRIAGED Staging Retest
Offline 188.190.43.8:28025 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:38 UTC34d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TRIAGED Staging Retest online, and what uptime has been recorded?
TRIAGED Staging Retest is offline at this moment; 7 days 11 hours ago is when it was last seen. For the last 7 full days the record is 3 of 168 hours up, 2% of the time. On 24 September 2026 is when Rust Graphs first saw it.
In which location is TRIAGED Staging Retest hosted?
No region is published by TRIAGED Staging Retest. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 188.190.43.8:28025.
What Rust version is recorded for TRIAGED Staging Retest?
The platform is Windows and the version is Rust network protocol 2635 and build 168700 on TRIAGED Staging Retest. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on TRIAGED Staging Retest?
The latest refresh records TRIAGED Staging Retest as offline, last seen 7 days 11 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.
What rank has been recorded for TRIAGED Staging Retest?
Over the last seven days, TRIAGED Staging Retest records #13,133 for player hours: the top 59% of all ranked servers.
Wipe data
What happens on TRIAGED Staging Retest on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on TRIAGED Staging Retest?
Too few wipes are on record for TRIAGED Staging Retest to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 34 days 1 hours ago.
Rules and settings
What settings and rules apply on TRIAGED Staging Retest?
Gather rate for TRIAGED Staging Retest: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
On which map is TRIAGED Staging Retest played?
A procedural map, generated by the game, is what TRIAGED Staging Retest runs.
Tags
Where does TRIAGED Staging Retest appear among the Rust Graphs lists and filters?
On Rust Graphs, TRIAGED Staging Retest is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on TRIAGED Staging Retest?
gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168700 (Build): The game build is 168700; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags TRIAGED Staging Retest publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is TRIAGED Staging Retest joined?
In Rust, press F1 and type client.connect 188.190.43.8:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2635,gmrust,cs168700,ts8
Game
gmrust
mp2
ts8
v2635
cs168700
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.