DWG RG-S13352Server sheetchecked 43d ago
RP
Offline 188.233.122.121:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for RP, and is it up?
Last seen 43 days 4 hours ago; right now RP is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 16 September 2026 is when Rust Graphs first saw it.
What location is recorded for RP?
No region is published by RP. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 188.233.122.121:28015 is its address.
What Rust version is recorded for RP?
On Windows, RP runs Rust network protocol 2633 and build 163207. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on RP?
RP is not responding at the latest refresh; the last record of it online is 43 days 4 hours ago.
Against other Rust servers, where is RP placed?
Player hours over seven days place RP at #13,352, within the top – of ranked servers.
Wipe data
On RP, when do wipes occur?
Too few wipes are on record for RP to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 51 days 6 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for RP?
No gather rate is stated in the name of RP. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
On which map is RP played?
A procedural map, generated by the game, is what RP runs.
Tags
On Rust Graphs, which lists and filters contain RP?
The Rust Graphs lists that carry RP are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On RP, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): 15 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags RP publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to RP?
Connect with client.connect 188.233.122.121:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp15
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.