StatusLive Servers online11,830 Players81,821 Populated3,745 Wiped · 3 h270 Interval5 min Date29 OCT 2026

DWG RG-S5795Server sheetchecked 11m ago

Local Carbon

Online 188.241.241.200:28015 checked 11m ago

monthly wipes moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#5,795top 26%
Last wipe4d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Fig. 1Players on Local Carbon
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap3.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctSat 17 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 02:06 UTC4d ago 1 – running 0
Sat 17 Oct, 20:12 UTC11d ago 0 – 7.2 days 0
Tue 13 Oct, 23:01 UTC15d ago 1 halved by day 2 3.9 days 0
Mon 5 Oct, 14:03 UTC24d ago 0 – 8.4 days 0
Thu 1 Oct, 21:19 UTC FW27d ago 1 held half 3.7 days 0
Tue 29 Sep, 12:01 UTC30d ago 0 – 2.4 days 0
Sun 27 Sep, 21:39 UTC31d ago 1 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is Local Carbon, and is it online now?

At this moment Local Carbon is online. 107 of 168 hours up over the last 7 full days, which is 64% of the time. First seen by Rust Graphs on 27 September 2026.

What location is recorded for Local Carbon?

There is no region published by Local Carbon. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 188.241.241.200:28015 is its address.

What Rust version is recorded for Local Carbon?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Local Carbon. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Local Carbon?

0 of 10 slots on Local Carbon are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.

Against other Rust servers, where is Local Carbon placed?

Within the top 26% of all ranked servers: Local Carbon at #5,795 for player hours, seven days recorded.

Schedules

What is recorded on Local Carbon on wipe day?

The recent wipes averaged a busiest count of 1 players. 29 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for Local Carbon?

At Local Carbon the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 4 days 12 hours ago. The tags state a wipe schedule of one wipe a month.

Settings

What settings and rules apply on Local Carbon?

Gather rate for Local Carbon: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

On which map is Local Carbon played?

Local Carbon runs a procedural map, which the game generates.

Lists and filters

Where does Local Carbon appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Local Carbon: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

On Local Carbon, what is meant by each tag?

The game's server browser reads these tags from Local Carbon: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Local Carbon joined?

Connect with client.connect 188.241.241.200:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^m,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded