DWG RG-S13668Server sheetchecked 14d ago
TEST
Offline 188.244.248.98:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for TEST, and is it up?
Last seen 14 days 17 hours ago; right now TEST is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 14 October 2026.
In which location is TEST hosted?
There is no region published by TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 188.244.248.98:28015 is its address.
On which Rust version is TEST running?
Rust network protocol 2634 and build 167781 on Windows: that is what TEST runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on TEST?
No response from TEST; the server was last seen 14 days 17 hours ago.
Against other Rust servers, where is TEST placed?
Over the last seven days, TEST records #13,668 for player hours: the top 63% of all ranked servers.
Wipe times
Which times and days are wipes plotted at on TEST?
The record of TEST's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 15 days ago.
Settings
Which settings does TEST run, and what rules?
The name of TEST records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is TEST played?
TEST runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain TEST?
These Rust Graphs lists include TEST: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On TEST, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags TEST publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to TEST?
Connect with client.connect 188.244.248.98:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.