StatusLive Servers online11,749 Players65,278 Populated3,453 Wiped · 3 h195 Interval5 min Date29 OCT 2026

DWG RG-S15366Server sheetchecked 16d ago

TEST

Offline 188.244.249.145:28015 checked 16d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,366top 71%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average
486 / 525
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
401 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
52 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
44 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
48 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average
161 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is TEST, and is it online now?

TEST is offline at this moment; 16 days ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 October 2026 is when Rust Graphs first saw it.

In which location is TEST hosted?

No region is published by TEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 188.244.249.145:28015.

On which Rust version is TEST running?

On Windows, TEST runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on TEST?

TEST is not responding at the latest refresh; the last record of it online is 16 days ago.

What rank has been recorded for TEST?

Over the last seven days, TEST records #15,366 for player hours: the top 71% of all ranked servers.

Wipe data

What wipe schedule has been recorded for TEST?

Too few wipes are on record for TEST to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 16 days 1 hours ago.

Map and rules

What settings and rules apply on TEST?

Gather rate for TEST: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is TEST played?

A procedural map, generated by the game, is what TEST runs.

Filters

Where does TEST appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry TEST are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On TEST, what is meant by each tag?

Tags published by TEST, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is TEST joined?

Enter client.connect 188.244.249.145:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded