DWG RG-S15841Server sheetchecked 19d ago
Staging Dev Server
Offline 188.245.20.40:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:39 UTC19d ago | 0 | – | running | 0 |
| Thu 8 Oct, 20:09 UTC20d ago | 0 | – | 0.7 days | 0 |
| Thu 8 Oct, 11:39 UTC20d ago | 0 | – | 0.4 days | 0 |
| Thu 8 Oct, 00:39 UTC21d ago | 0 | – | 0.5 days | 0 |
| Wed 7 Oct, 18:09 UTC21d ago | 0 | – | 0.3 days | 0 |
| Wed 7 Oct, 12:08 UTC21d ago | 0 | – | 0.3 days | 0 |
| Tue 6 Oct, 18:09 UTC22d ago | 0 | – | 0.7 days | 0 |
| Tue 6 Oct, 12:08 UTC22d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Staging Dev Server, and is it up?
Last seen 19 days 18 hours ago; right now Staging Dev Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 5 October 2026.
What location is recorded for Staging Dev Server?
There is no region published by Staging Dev Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 188.245.20.40:28015 is its address.
What Rust version is recorded for Staging Dev Server?
The platform is Linux and the version is Rust network protocol 2635 and build 167431 on Staging Dev Server. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on Staging Dev Server?
No response from Staging Dev Server; the server was last seen 19 days 18 hours ago.
What rank has been recorded for Staging Dev Server?
Player hours over seven days place Staging Dev Server at #15,841, within the top 72% of ranked servers.
Wipe times
What is recorded on Staging Dev Server on wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
On Staging Dev Server, when do wipes occur?
There is no next wipe to predict at Staging Dev Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 19 days 18 hours ago the current world was made.
Settings
Which settings does Staging Dev Server run, and what rules?
No gather rate is stated in the name of Staging Dev Server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
On which map is Staging Dev Server played?
Staging Dev Server runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain Staging Dev Server?
On Rust Graphs, Staging Dev Server is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Staging Dev Server, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs167431 (Build): Build: 167431; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags Staging Dev Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to Staging Dev Server?
Enter client.connect 188.245.20.40:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs167431,ts8
Game
gmrust
mp50
ts8
v2635
cs167431
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.