DWG RG-S15344Server sheetchecked 9m ago
[EU/DE] House of Pain
Online 188.40.253.120:27015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 04:14 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for [EU/DE] House of Pain, and is it up?
Right now, [EU/DE] House of Pain is recorded as online. Counted from its reported uptime, the last restart was about 9 hours ago. 155 of 168 hours up over the last 7 full days, which is 92% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of [EU/DE] House of Pain show?
The last 48 hours give an average of 79 server fps and a floor of 48. Counted at its highest: 106,897 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,331 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for [EU/DE] House of Pain?
No region tag is published by [EU/DE] House of Pain, but its name points to Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 188.40.253.120:27015 is its address.
What Rust version is recorded for [EU/DE] House of Pain?
On Linux, [EU/DE] House of Pain runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on [EU/DE] House of Pain?
0 of 10 slots on [EU/DE] House of Pain are taken at the latest refresh. Averaged across seven days, the player count is 0.
In the rankings, which position does [EU/DE] House of Pain hold?
Within the top 69% of all ranked servers: [EU/DE] House of Pain at #15,344 for player hours, seven days recorded.
Wipe data
What is recorded on [EU/DE] House of Pain on wipe day?
At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.
On [EU/DE] House of Pain, when do wipes occur?
The record of [EU/DE] House of Pain's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days 11 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for [EU/DE] House of Pain?
No gather rate is stated in the name of [EU/DE] House of Pain. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map has [EU/DE] House of Pain loaded?
[EU/DE] House of Pain runs a procedural map of size 4,250 with seed 342317740, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain [EU/DE] House of Pain?
On Rust Graphs, [EU/DE] House of Pain is placed in these lists: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on [EU/DE] House of Pain?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags [EU/DE] House of Pain publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is [EU/DE] House of Pain joined?
Connect with client.connect 188.40.253.120:27015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.