StatusLive Servers online11,628 Players32,585 Populated2,817 Wiped · 3 h70 Interval5 min Date29 OCT 2026

DWG RG-S15341Server sheetchecked 5m ago

PVE2day|PVP2day|X5 JUST WIPED

Online 188.40.72.247:28015 checked 5m ago

5x moddedoxidepve
Connect
Players now 0/ 120 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on PVE2day|PVP2day|X5 JUST WIPED
Fig. 2

Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.8 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1.5

The first 48 hours of its last wipes

Sun 25 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 12:31 UTC3d ago 0 – running 0
Fri 16 Oct, 13:57 UTC12d ago 1 halved by day 2 8.9 days 0
Fri 9 Oct, 19:24 UTC19d ago 1 halved by day 1 6.8 days 1
Sat 3 Oct, 15:53 UTC25d ago 1 held half 6.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
|PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1groups of 10+ · 5x · weekly · 50 on average
12 / 200
02
[LATAM] LUNARUST PVE X5 Mensual | 01/10 Full WipeSA · groups of 8+ · 5x · monthly · 48 on average
1 / 100
03
Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]EU · groups of 8+ · 5x · biweekly · 34 on average
15 / 150
04
Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]NA · groups of 8+ · 5x · biweekly · 30 on average
21 / 150
05
Hex AU 5x PVE | Skills | Jetpack | Quests | Custom WeaponsOC · groups of 8+ · 5x · biweekly · 20 on average
18 / 100
06
BURN ZOMBIE ISLAND|5X|Raid Bases|Skill Tree|Loot+|KITS|TP|Jetpagroups of 24+ · 5x · biweekly · 13 on average
11 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is PVE2day|PVP2day|X5 JUST WIPED online, and what uptime has been recorded?

PVE2day|PVP2day|X5 JUST WIPED is up at this moment. The uptime it reports puts the last restart at about 15 hours ago. For the last 7 full days the record is 123 of 168 hours up, 73% of the time. First seen by Rust Graphs on 3 October 2026.

How does PVE2day|PVP2day|X5 JUST WIPED perform, as measured?

Average server fps over the last 48 hours is 148; the lowest was 15. Counted at its highest: 68,990 entities, buildings, deployables and the rest of the world included. 2,356 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for PVE2day|PVP2day|X5 JUST WIPED?

There is no region published by PVE2day|PVP2day|X5 JUST WIPED. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 188.40.72.247:28015.

On which Rust version is PVE2day|PVP2day|X5 JUST WIPED running?

On Windows, PVE2day|PVP2day|X5 JUST WIPED runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on PVE2day|PVP2day|X5 JUST WIPED?

At the last refresh, PVE2day|PVP2day|X5 JUST WIPED recorded 0 players across 120 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for PVE2day|PVP2day|X5 JUST WIPED?

Within the top 69% of all ranked servers: PVE2day|PVP2day|X5 JUST WIPED at #15,341 for player hours, seven days recorded.

Wipe data

What is recorded on PVE2day|PVP2day|X5 JUST WIPED on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 33% of its recent wipes. In the other cases the crowd was below half by day 1.5.

What wipe schedule has been recorded for PVE2day|PVP2day|X5 JUST WIPED?

PVE2day|PVP2day|X5 JUST WIPED wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 3 days 17 hours ago.

Rules and settings

What settings and rules apply on PVE2day|PVP2day|X5 JUST WIPED?

The name records 5x gather for PVE2day|PVP2day|X5 JUST WIPED. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is PVE2day|PVP2day|X5 JUST WIPED played?

PVE2day|PVP2day|X5 JUST WIPED runs a procedural map of size 3,500 with seed 5551234, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain PVE2day|PVP2day|X5 JUST WIPED?

The Rust Graphs lists that carry PVE2day|PVP2day|X5 JUST WIPED are: 5x Rust servers, by gather rate, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.

On PVE2day|PVP2day|X5 JUST WIPED, what is meant by each tag?

The game's server browser reads these tags from PVE2day|PVP2day|X5 JUST WIPED: gmrust (Game mode): Standard survival, as Rust plays; mp120 (Max players): Slots: 120; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is PVE2day|PVP2day|X5 JUST WIPED joined?

In Rust, press F1 and type client.connect 188.40.72.247:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp120,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp120
Max players Slots: 120.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded