DWG RG-S13967Server sheetchecked 27d ago
Name of Server as Shown on the Client Server List
Offline 188.47.122.120:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Name of Server as Shown on the Client Server List online, and what uptime has been recorded?
The current state of Name of Server as Shown on the Client Server List is offline, with the last sighting 27 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.
What location is recorded for Name of Server as Shown on the Client Server List?
There is no region published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 188.47.122.120:28015.
On which Rust version is Name of Server as Shown on the Client Server List running?
Rust network protocol 2634 and build 166493 on Windows: that is what Name of Server as Shown on the Client Server List runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is not responding at the latest refresh; the last record of it online is 27 days 23 hours ago.
Against other Rust servers, where is Name of Server as Shown on the Client Server List placed?
Over the last seven days, Name of Server as Shown on the Client Server List records #13,967 for player hours: the top 59% of all ranked servers.
Schedules
On Name of Server as Shown on the Client Server List, when do wipes occur?
Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 28 days 2 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.
Filters
Where does Name of Server as Shown on the Client Server List appear among the Rust Graphs lists and filters?
On Rust Graphs, Name of Server as Shown on the Client Server List is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Name of Server as Shown on the Client Server List, what is meant by each tag?
Tags published by Name of Server as Shown on the Client Server List, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166493 (Build): Build: 166493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to Name of Server as Shown on the Client Server List?
Enter client.connect 188.47.122.120:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166493,ts8
Game
gmrust
mp10
ts8
v2634
cs166493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.