StatusLive Servers online11,851 Players93,847 Populated3,878 Wiped · 3 h391 Interval5 min Date29 OCT 2026

DWG RG-S14316Server sheetchecked 28d ago

OCTAVIAN RUST

Offline 188.47.38.152:28111 checked 28d ago

weekly wipes moddedcarbon
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#14,316top 60%
Last wipe28d agoweekly schedule
Next wipe6d 4hWed 4 Nov, 20:03 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on OCTAVIAN RUST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Wednesday 4 November, 20:03 UTC, in 6d 4h. Weekly: 7 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for OCTAVIAN RUST, and is it up?

The current state of OCTAVIAN RUST is offline, with the last sighting 28 days 12 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

What location is recorded for OCTAVIAN RUST?

No region is published by OCTAVIAN RUST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 188.47.38.152:28111 is its address.

What Rust version is recorded for OCTAVIAN RUST?

Rust network protocol 2633 and build 165217 on Windows: that is what OCTAVIAN RUST runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on OCTAVIAN RUST?

No response from OCTAVIAN RUST; the server was last seen 28 days 12 hours ago.

In the rankings, which position does OCTAVIAN RUST hold?

Over the last seven days, OCTAVIAN RUST records #14,316 for player hours: the top 60% of all ranked servers.

Wipe data

What wipe schedule has been recorded for OCTAVIAN RUST?

The estimate of OCTAVIAN RUST's next wipe is drawn from weekly: 7 days after its last wipe. On Wednesday 4 November at 20:03 UTC its next wipe is due. 28 days 19 hours ago the current world was made. A wipe every week is the schedule its tags set out.

Settings

What settings and rules apply on OCTAVIAN RUST?

No gather rate is stated in the name of OCTAVIAN RUST. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has OCTAVIAN RUST loaded?

A procedural map, generated by the game, is what OCTAVIAN RUST runs.

Lists and filters

On Rust Graphs, which lists and filters contain OCTAVIAN RUST?

On Rust Graphs, OCTAVIAN RUST is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Which meaning is attached to each tag on OCTAVIAN RUST?

The game's server browser reads these tags from OCTAVIAN RUST: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): The wipe cycle is one week; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to OCTAVIAN RUST?

Enter client.connect 188.47.38.152:28111 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^w,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded