DWG RG-S15863Server sheetchecked 20d ago
Test
Offline 188.68.94.244:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Test online, and what uptime has been recorded?
The current state of Test is offline, with the last sighting 20 days 1 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 9 October 2026.
What location is recorded for Test?
No region is published by Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 188.68.94.244:28015.
On which Rust version is Test running?
Rust network protocol 2634 and build 167398 on Windows: that is what Test runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for Test?
The latest refresh records Test as offline, last seen 20 days 1 hours ago.
What rank has been recorded for Test?
Over the last seven days, Test records #15,863 for player hours: the top 72% of all ranked servers.
Wipe times
What wipe schedule has been recorded for Test?
Too few wipes are on record for Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 20 days 1 hours ago.
Rules and settings
What settings and rules apply on Test?
Gather rate for Test: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.
On which map is Test played?
A procedural map, generated by the game, is what Test runs.
Tags
On Rust Graphs, which lists and filters contain Test?
On Rust Graphs, Test is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Test, what is meant by each tag?
The game's server browser reads these tags from Test: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is Test joined?
Enter client.connect 188.68.94.244:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp2
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.