StatusLive Servers online11,582 Players33,161 Populated2,855 Wiped · 3 h65 Interval5 min Date28 OCT 2026

DWG RG-S15423Server sheetchecked 1d ago

LaCosecha2027_Servidor1

Offline EU 188.78.37.98:28015 checked 1d ago

vanillamoddedcarbon
Connect
Players now 0/ ?
7-day average0peak –
Rank#15,423top 69% · #2593 in EU
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeakWipe
0123406:0009:0012:0016:0019:0022:00Wiped Mon 26 Oct, 16:09 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on LaCosecha2027_Servidor1
Fig. 2

Server performance

Server fpsWipe
010020030040006:0009:0012:0016:0019:0022:00Wiped Mon 26 Oct, 16:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap16 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:09 UTC1d ago – – running 0
Fri 2 Oct, 15:42 UTC25d ago 2 halved by day 1 24 days 1
Thu 24 Sep, 15:39 UTC33d ago 0 – 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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02
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03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
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04
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05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for LaCosecha2027_Servidor1, and is it up?

The current state of LaCosecha2027_Servidor1 is offline, with the last sighting 31 hours ago. The uptime it reports puts the last restart at about 3 hours ago. For the last 7 full days the record is 143 of 168 hours up, 85% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does LaCosecha2027_Servidor1 perform, as measured?

227 server fps on average over the last 48 hours, and never under 105. Counted at its highest: 11,000 entities, buildings, deployables and the rest of the world included. 2,201 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is LaCosecha2027_Servidor1 hosted?

The EU tag is how LaCosecha2027_Servidor1 lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 188.78.37.98:28015 is its address.

On which Rust version is LaCosecha2027_Servidor1 running?

Rust network protocol 2635 and build 169170 on Linux: that is what LaCosecha2027_Servidor1 runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on LaCosecha2027_Servidor1?

The latest refresh records LaCosecha2027_Servidor1 as offline, last seen 31 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is LaCosecha2027_Servidor1 placed?

LaCosecha2027_Servidor1 also measures #2,593 in Europe on the same seven-day player-hour count, at #15,423 globally and in the top 69% of ranked servers.

Schedules

What happens on LaCosecha2027_Servidor1 on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

On LaCosecha2027_Servidor1, when do wipes occur?

LaCosecha2027_Servidor1 wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 35 hours ago.

Rules and settings

Which rules and settings are recorded for LaCosecha2027_Servidor1?

The name of LaCosecha2027_Servidor1 records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

What is the map for LaCosecha2027_Servidor1?

Size 6,000 with seed 1337: that is the procedural map LaCosecha2027_Servidor1 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain LaCosecha2027_Servidor1?

These Rust Graphs lists include LaCosecha2027_Servidor1: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

On LaCosecha2027_Servidor1, what is meant by each tag?

The game's server browser reads these tags from LaCosecha2027_Servidor1: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs169170 (Build): Build: 169170; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to LaCosecha2027_Servidor1?

Enter client.connect 188.78.37.98:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^z,^y,^v,EU,gmvanilla,cs169170,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp0
Max players The slot count is 0.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs169170
Build Build: 169170.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded