DWG RG-S15497Server sheetchecked 35d ago
Rust The Walking Dead
Offline EU 188.82.56.95:28050 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Rust The Walking Dead, and is it up?
Last seen 35 days 20 hours ago; right now Rust The Walking Dead is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 20 September 2026.
What location is recorded for Rust The Walking Dead?
With its EU tag, Rust The Walking Dead lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 188.82.56.95:28050 is its address.
On which Rust version is Rust The Walking Dead running?
The platform is Windows and the version is Rust network protocol 2633 and build 165217 on Rust The Walking Dead. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for Rust The Walking Dead?
Rust The Walking Dead is not responding at the latest refresh; the last record of it online is 35 days 20 hours ago.
Against other Rust servers, where is Rust The Walking Dead placed?
Across seven days, player hours give Rust The Walking Dead #15,497 globally and #2,523 in Europe, a top 67% position among ranked servers.
Wipe times
Which times and days are wipes plotted at on Rust The Walking Dead?
Rust The Walking Dead's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 38 days 14 hours ago.
Rules and settings
Which rules and settings are recorded for Rust The Walking Dead?
The name of Rust The Walking Dead records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
On which map is Rust The Walking Dead played?
Size 5,000 with seed 1110874180: that is the procedural map Rust The Walking Dead runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does Rust The Walking Dead appear among the Rust Graphs lists and filters?
On Rust Graphs, Rust The Walking Dead is placed in these lists: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
On Rust The Walking Dead, what is meant by each tag?
The game's server browser reads these tags from Rust The Walking Dead: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): 20 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is Rust The Walking Dead joined?
In Rust, press F1 and type client.connect 188.82.56.95:28050 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2633,^v,EU,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp20
ts8
v2633
cs165217
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
