DWG RG-S10331Server sheetchecked 9m ago
Rust Plus 200
Online NA 188.82.56.95:28064 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Rust Plus 200, and is it up?
Right now, Rust Plus 200 is recorded as online. Counted from its reported uptime, the last restart was about 14 hours ago. For the last 1 full day the record is 24 of 24 hours up, 100% of the time. First seen by Rust Graphs on 25 October 2026.
How does Rust Plus 200 perform, as measured?
Average server fps over the last 48 hours is 70; the lowest was 27. Counted at its highest: 155,735 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,427 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Rust Plus 200 hosted?
In North America Rust Plus 200 lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 188.82.56.95:28064.
What Rust version is recorded for Rust Plus 200?
Rust network protocol 2635 and build 168909 on Windows: that is what Rust Plus 200 runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on Rust Plus 200?
At the last refresh, Rust Plus 200 recorded 0 players across 20 slots. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 18:00 UTC: 1 players.
In the rankings, which position does Rust Plus 200 hold?
The same seven-day player-hour count places Rust Plus 200 at #1,301 within North America, #10,331 across all ranked servers and in the top 47% of them.
Wipe data
Which times and days are wipes plotted at on Rust Plus 200?
The record of Rust Plus 200's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 2 days 3 hours ago.
Map and rules
What settings and rules apply on Rust Plus 200?
Gather rate for Rust Plus 200: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
On which map is Rust Plus 200 played?
Seed 890272655 and size 5,000 define the procedural map Rust Plus 200 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain Rust Plus 200?
These Rust Graphs lists include Rust Plus 200: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
On Rust Plus 200, what is meant by each tag?
The game's server browser reads these tags from Rust Plus 200: gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to Rust Plus 200?
Connect with client.connect 188.82.56.95:28064: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp20,ptrak,$r?,v2635,^v,NA,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp20
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
