StatusLive Servers online11,622 Players43,295 Populated2,981 Wiped · 3 h139 Interval5 min Date30 OCT 2026

DWG RG-S15894Server sheetchecked 21d ago

D23 save interval test

Offline 189.163.141.22:29715 checked 21d ago

Connect
Players now 0/ ?
7-day average0peak –
Rank#15,894top 72%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on D23 save interval test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 467 on average
101 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
255 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
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05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is D23 save interval test online, and what uptime has been recorded?

D23 save interval test is offline at this moment; 21 days 23 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 8 October 2026.

In which location is D23 save interval test hosted?

A region is not published by D23 save interval test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 189.163.141.22:29715.

What Rust version is recorded for D23 save interval test?

The platform is Windows and the version is Rust network protocol 2634 and build 166586 on D23 save interval test. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for D23 save interval test?

D23 save interval test is not responding at the latest refresh; the last record of it online is 21 days 23 hours ago.

Against other Rust servers, where is D23 save interval test placed?

Player hours over seven days place D23 save interval test at #15,894, within the top 72% of ranked servers.

Wipe times

Which times and days are wipes plotted at on D23 save interval test?

Too few wipes are on record for D23 save interval test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 21 days 23 hours ago.

Map and rules

Which rules and settings are recorded for D23 save interval test?

No gather rate is stated in the name of D23 save interval test. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has D23 save interval test loaded?

D23 save interval test runs a procedural map, which the game generates.

Filters

Where does D23 save interval test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include D23 save interval test: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On D23 save interval test, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): The slot count is 0; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags D23 save interval test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to D23 save interval test?

Connect with client.connect 189.163.141.22:29715: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp0
Max players The slot count is 0.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded