StatusLive Servers online11,635 Players30,176 Populated2,756 Wiped · 3 h70 Interval5 min Date29 OCT 2026

DWG RG-S15351Server sheetchecked 12m ago

MX Rust Server Pituka

Online 189.179.91.237:28015 checked 12m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,351top 69%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Fig. 1Players on MX Rust Server Pituka
Fig. 2

Server performance

010020030040006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average
144 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
133 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
15 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average
20 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
15 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
48 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for MX Rust Server Pituka, and is it up?

Right now, MX Rust Server Pituka is recorded as online. The uptime it reports puts the last restart at about 5 days 8 hours ago. 143 of 168 hours up over the last 7 full days, which is 85% of the time. On 20 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of MX Rust Server Pituka show?

202 server fps on average over the last 48 hours, and never under 155. Counted at its highest: 54,496 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,488 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for MX Rust Server Pituka?

A region is not published by MX Rust Server Pituka. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 189.179.91.237:28015.

On which Rust version is MX Rust Server Pituka running?

On Linux, MX Rust Server Pituka runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on MX Rust Server Pituka?

At the last refresh, MX Rust Server Pituka recorded 0 players across 50 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is MX Rust Server Pituka placed?

Over the last seven days, MX Rust Server Pituka records #15,351 for player hours: the top 69% of all ranked servers.

Wipe times

What wipe schedule has been recorded for MX Rust Server Pituka?

The record of MX Rust Server Pituka's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 16 days 6 hours ago.

Settings

What settings and rules apply on MX Rust Server Pituka?

No gather rate is stated in the name of MX Rust Server Pituka. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for MX Rust Server Pituka?

Size 3,000 with seed 591144989: that is the procedural map MX Rust Server Pituka runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does MX Rust Server Pituka appear among the Rust Graphs lists and filters?

These Rust Graphs lists include MX Rust Server Pituka: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on MX Rust Server Pituka?

Tags published by MX Rust Server Pituka, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is MX Rust Server Pituka joined?

Connect with client.connect 189.179.91.237:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded