StatusLive Servers online11,830 Players89,192 Populated3,733 Wiped · 3 h415 Interval5 min Date29 OCT 2026

DWG RG-S15268Server sheetchecked 10m ago

LinuxGSM

Online 190.146.138.101:28015 checked 10m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,268top 68%
Last wipe287d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on LinuxGSM
Fig. 2

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average
206 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
287 / 300
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
764 / 800
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
45 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
861 / 900
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average
690 / 725
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is LinuxGSM, and is it online now?

LinuxGSM is up at this moment. About 5 days 10 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of LinuxGSM show?

182 server fps on average over the last 48 hours, and never under 157. Counted at its highest: 53,552 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,759 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for LinuxGSM?

No region is published by LinuxGSM. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 190.146.138.101:28015.

On which Rust version is LinuxGSM running?

The platform is Linux and the version is Rust network protocol 2616 and build 140111 on LinuxGSM. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on LinuxGSM?

Current player count on LinuxGSM: 0, of 50 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does LinuxGSM hold?

Within the top 68% of all ranked servers: LinuxGSM at #15,268 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for LinuxGSM?

The record of LinuxGSM's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 287 days 8 hours ago the current world was made.

Settings

Which rules and settings are recorded for LinuxGSM?

No gather rate is stated in the name of LinuxGSM. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for LinuxGSM?

LinuxGSM runs a procedural map of size 3,000 with seed 1661389239, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain LinuxGSM?

These Rust Graphs lists include LinuxGSM: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on LinuxGSM?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2616 (Protocol): To join, your game must be on protocol 2616; cs140111 (Build): 140111 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags LinuxGSM publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to LinuxGSM?

Connect with client.connect 190.146.138.101:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/zMTqXcS is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2616,gmvanilla,cs140111,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2616
Protocol To join, your game must be on protocol 2616.
cs140111
Build 140111 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded