StatusLive Servers online11,658 Players32,604 Populated2,794 Wiped · 3 h75 Interval5 min Date29 OCT 2026

DWG RG-S14965Server sheetchecked 35m ago

Polombia

Offline 190.27.32.13:28015 checked 35m ago

Connect
Players now 0/ 30 0% full
7-day average0peak 1
Rank#14,965top 67%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123419:0021:0022:0000:0001:0003:00

Hourly average and peak, UTC.

Fig. 1Players on Polombia
Fig. 2

Server performance

05010015020019:0021:0022:0000:0001:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average
144 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
118 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
14 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average
17 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
15 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
34 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Polombia online, and what uptime has been recorded?

Polombia is offline at this moment; 35 minutes ago is when it was last seen. The uptime it reports puts the last restart at about 4 hours ago. For the last 4 full days the record is 20 of 96 hours up, 21% of the time. The first sighting of it by Rust Graphs was on 24 October 2026.

What does the recorded performance of Polombia show?

102 server fps on average over the last 48 hours, and never under 90. Counted at its highest: 67,608 entities, buildings, deployables and the rest of the world included. 2,063 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for Polombia?

A region is not published by Polombia. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 190.27.32.13:28015.

What Rust version is recorded for Polombia?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Polombia. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Polombia?

No response from Polombia; the server was last seen 35 minutes ago. Averaged across seven days, the player count is 0, with a peak of 1.

Against other Rust servers, where is Polombia placed?

Over the last seven days, Polombia records #14,965 for player hours: the top 67% of all ranked servers.

Schedules

Which times and days are wipes plotted at on Polombia?

Too few wipes are on record for Polombia to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 4 days 6 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Polombia?

Gather rate for Polombia: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for Polombia?

Polombia runs a procedural map of size 3,500 with seed 1720575609, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Polombia appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Polombia: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Polombia?

Tags published by Polombia, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp30 (Max players): Slots: 30; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Polombia?

Connect with client.connect 190.27.32.13:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp30
Max players Slots: 30.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded