StatusLive Servers online11,837 Players77,657 Populated3,729 Wiped · 3 h257 Interval5 min Date29 OCT 2026

DWG RG-S13619Server sheetchecked 7d ago

GGG CODE RED

Offline 190.56.195.222:28015 checked 7d ago

Connect
Players now 1/ 10 10% full
7-day average1peak 1
Rank#13,619top 61%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on GGG CODE RED
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
555 / 625
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
411 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
175 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
53 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
178 / 250
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
346 / 225
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for GGG CODE RED, and is it up?

The current state of GGG CODE RED is offline, with the last sighting 7 days 10 hours ago. For the last 7 full days the record is 3 of 168 hours up, 2% of the time. On 18 October 2026 is when Rust Graphs first saw it.

In which location is GGG CODE RED hosted?

A region is not published by GGG CODE RED. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 190.56.195.222:28015 is its address.

What Rust version is recorded for GGG CODE RED?

On Windows, GGG CODE RED runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for GGG CODE RED?

GGG CODE RED is not responding at the latest refresh; the last record of it online is 7 days 10 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

In the rankings, which position does GGG CODE RED hold?

Over the last seven days, GGG CODE RED records #13,619 for player hours: the top 61% of all ranked servers.

Schedules

On GGG CODE RED, when do wipes occur?

The record of GGG CODE RED's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 11 days 2 hours ago the current world was made.

Rules and settings

Which settings does GGG CODE RED run, and what rules?

The name of GGG CODE RED records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has GGG CODE RED loaded?

GGG CODE RED runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain GGG CODE RED?

On Rust Graphs, GGG CODE RED is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on GGG CODE RED?

Tags published by GGG CODE RED, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is GGG CODE RED joined?

In Rust, press F1 and type client.connect 190.56.195.222:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded