StatusLive Servers online11,643 Players37,948 Populated2,905 Wiped · 3 h68 Interval5 min Date28 OCT 2026

DWG RG-S4641Server sheetchecked 8m ago

[EU/SWE] Playstar - TRIO - LARGE

Online EU 192.121.44.103:28016 checked 8m ago

weekly wipes vanillaoxidepremium
Connect
Players now 0/ 100 0% full
7-day average0peak 3
Rank#4,641top 21% · #1623 in EU
Last wipe12d agoweekly schedule
Next wipe1d 13hThu 29 Oct, 16:47 UTC
Fig. 1

Players

AveragePeak
00.511.5204:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Fig. 1Players on [EU/SWE] Playstar - TRIO - LARGE
Fig. 2

Server performance

02040608004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:47 UTC, in 1d 13h. Its weekly schedule tag · low confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  1. 1d 13hThu 29 Oct, 16:47 UTC
  2. 8d 15hThu 5 Nov, 19:00 UTCFW
  3. 15d 13hThu 12 Nov, 16:47 UTC
  4. 22d 13hThu 19 Nov, 16:47 UTC
  5. 29d 13hThu 26 Nov, 16:47 UTC
  6. 36d 15hThu 3 Dec, 19:00 UTCFW
  7. 43d 13hThu 10 Dec, 16:47 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:47 UTC12d ago 2 – running 0
Fri 2 Oct, 01:43 UTC26d ago 2 held half 13.6 days 0
Thu 17 Sep, 16:49 UTC40d ago 3 halved by day 3 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is [EU/SWE] Playstar - TRIO - LARGE online, and what uptime has been recorded?

At this moment [EU/SWE] Playstar - TRIO - LARGE is online. About 22 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of [EU/SWE] Playstar - TRIO - LARGE show?

The last 48 hours give an average of 56 server fps and a floor of 45. Counted at its highest: 146,102 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,351 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [EU/SWE] Playstar - TRIO - LARGE?

The EU tag is how [EU/SWE] Playstar - TRIO - LARGE lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 192.121.44.103:28016 is its address.

On which Rust version is [EU/SWE] Playstar - TRIO - LARGE running?

On Linux, [EU/SWE] Playstar - TRIO - LARGE runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on [EU/SWE] Playstar - TRIO - LARGE?

At the last refresh, [EU/SWE] Playstar - TRIO - LARGE recorded 0 players across 100 slots. Averaged across seven days, the player count is 0, with a peak of 3. The 48-hour peak falls at 06:00 UTC, averaging 1 players.

Against other Rust servers, where is [EU/SWE] Playstar - TRIO - LARGE placed?

[EU/SWE] Playstar - TRIO - LARGE also measures #1,623 in Europe on the same seven-day player-hour count, at #4,641 globally and in the top 21% of ranked servers.

Wipe times

What is recorded on [EU/SWE] Playstar - TRIO - LARGE on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 3.

Which times and days are wipes plotted at on [EU/SWE] Playstar - TRIO - LARGE?

Its tag is followed for the prediction: too few of [EU/SWE] Playstar - TRIO - LARGE's wipes are on record to confirm the schedule. On Thursday 29 October at 16:47 UTC its next wipe is due. The world it runs now was made 12 days 10 hours ago. Its tags give a wipe schedule of one wipe a week.

Settings

What settings and rules apply on [EU/SWE] Playstar - TRIO - LARGE?

Gather rate for [EU/SWE] Playstar - TRIO - LARGE: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Oxide plugins are run on it. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. Rust's premium status is required to join. VAC is on: that is Valve's anti-cheat.

What is the map for [EU/SWE] Playstar - TRIO - LARGE?

[EU/SWE] Playstar - TRIO - LARGE runs a procedural map of size 5,000 with seed 469673, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does [EU/SWE] Playstar - TRIO - LARGE appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [EU/SWE] Playstar - TRIO - LARGE: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on [EU/SWE] Playstar - TRIO - LARGE?

The game's server browser reads these tags from [EU/SWE] Playstar - TRIO - LARGE: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): Every week it wipes; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to [EU/SWE] Playstar - TRIO - LARGE?

Connect with client.connect 192.121.44.103:28016: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. Rust's premium status is required to join. You will find its website at https://discord.com/invite/gxJm7Pv.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide Plugin framework: Oxide (uMod).

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded