StatusLive Servers online11,808 Players76,491 Populated3,745 Wiped · 3 h114 Interval5 min Date28 OCT 2026

DWG RG-S4306Server sheetchecked 6m ago

[EU/SWE] Playstar - SOLO - SMALL MAP

Online EU 192.121.44.41:28016 checked 6m ago

biweekly wipes vanillaoxidepremium
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#4,306top 19% · #1530 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5221:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Fig. 1Players on [EU/SWE] Playstar - SOLO - SMALL MAP
Fig. 2

Server performance

02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 14d 19hThu 12 Nov, 16:41 UTC
  3. 35d 22hThu 3 Dec, 19:00 UTCFW
  4. 42d 19hThu 10 Dec, 16:41 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:41 UTC13d ago 2 – running 0
Thu 1 Oct, 18:49 UTC FW27d ago 3 halved by day 3 13.9 days 0
Thu 17 Sep, 16:48 UTC41d ago 4 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
140 / 300
02
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 135 on average
41 / 100
03
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 31 on average
30 / 200
04
Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 25 on average
21 / 200
05
РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 17 on average
7 / 200
06
Владивосток | ДЛЯ НОВИЧКОВ | INSOMNISEU · groups of 30+ · biweekly · 17 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [EU/SWE] Playstar - SOLO - SMALL MAP online, and what uptime has been recorded?

Right now, [EU/SWE] Playstar - SOLO - SMALL MAP is recorded as online. The uptime it reports puts the last restart at about 13 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of [EU/SWE] Playstar - SOLO - SMALL MAP show?

37 server fps on average over the last 48 hours, and never under 22. Counted at its highest: 46,207 entities, buildings, deployables and the rest of the world included. 1,950 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for [EU/SWE] Playstar - SOLO - SMALL MAP?

In Europe [EU/SWE] Playstar - SOLO - SMALL MAP lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 192.121.44.41:28016.

What Rust version is recorded for [EU/SWE] Playstar - SOLO - SMALL MAP?

Rust network protocol 2635 and build 168909 on Linux: that is what [EU/SWE] Playstar - SOLO - SMALL MAP runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on [EU/SWE] Playstar - SOLO - SMALL MAP?

Current player count on [EU/SWE] Playstar - SOLO - SMALL MAP: 0, of 50 slots. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 2 players.

In the rankings, which position does [EU/SWE] Playstar - SOLO - SMALL MAP hold?

Across seven days, player hours give [EU/SWE] Playstar - SOLO - SMALL MAP #4,306 globally and #1,530 in Europe, a top 19% position among ranked servers.

Wipe data

What happens on [EU/SWE] Playstar - SOLO - SMALL MAP on the day of a wipe?

The recent wipes averaged a busiest count of 3 players. At 17 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. By day 3 the crowd had fallen below half on the wipes where it did not hold.

On [EU/SWE] Playstar - SOLO - SMALL MAP, when do wipes occur?

The wipe rhythm at [EU/SWE] Playstar - SOLO - SMALL MAP is every 4 weeks on Thursday at 16:41 UTC. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 13 days 4 hours ago the current world was made. Its tags give a wipe schedule of one wipe every two weeks.

Map and rules

What settings and rules apply on [EU/SWE] Playstar - SOLO - SMALL MAP?

Gather rate for [EU/SWE] Playstar - SOLO - SMALL MAP: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. The plugin count is Oxide. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. The server admits players with Rust's premium status only. Anti-cheat: VAC, from Valve, is on.

What is the map for [EU/SWE] Playstar - SOLO - SMALL MAP?

Seed 58817882 and size 3,000 define the procedural map [EU/SWE] Playstar - SOLO - SMALL MAP generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain [EU/SWE] Playstar - SOLO - SMALL MAP?

On Rust Graphs, [EU/SWE] Playstar - SOLO - SMALL MAP is placed in these lists: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on [EU/SWE] Playstar - SOLO - SMALL MAP?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^q (Premium): The server admits players with Rust's premium status only; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): The browser's listing places it under Europe are the tags [EU/SWE] Playstar - SOLO - SMALL MAP publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join [EU/SWE] Playstar - SOLO - SMALL MAP?

Connect with client.connect 192.121.44.41:28016: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. The server admits players with Rust's premium status only. You will find its website at https://discord.com/invite/gxJm7Pv.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^q
Premium The server admits players with Rust's premium status only.
^o
Oxide Plugin framework: Oxide (uMod).

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded