DWG RG-S0967Server sheetchecked 12m ago
[EU/SWE] Playstar - SOLO - LARGE MAP
Online EU 192.121.44.42:28016 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 14d 17hThu 12 Nov, 16:39 UTC
- 35d 19hThu 3 Dec, 19:00 UTCFW
- 42d 17hThu 10 Dec, 16:39 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 34, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:39 UTC13d ago | 34 | – | running | 5 |
| Thu 1 Oct, 18:45 UTC FW27d ago | 33 | halved by day 8 | 13.9 days | 5 |
| Thu 17 Sep, 16:55 UTC41d ago | 28 | halved by day 10 | 14.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is [EU/SWE] Playstar - SOLO - LARGE MAP online, and what uptime has been recorded?
Right now, [EU/SWE] Playstar - SOLO - LARGE MAP is recorded as online. About 18 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is [EU/SWE] Playstar - SOLO - LARGE MAP stable in the figures recorded?
56 server fps on average over the last 48 hours, and never under 47. Counted at its highest: 190,730 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,935 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is [EU/SWE] Playstar - SOLO - LARGE MAP hosted?
In Europe [EU/SWE] Playstar - SOLO - LARGE MAP lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 192.121.44.42:28016.
What Rust version is recorded for [EU/SWE] Playstar - SOLO - LARGE MAP?
On Linux, [EU/SWE] Playstar - SOLO - LARGE MAP runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on [EU/SWE] Playstar - SOLO - LARGE MAP?
At the last refresh, [EU/SWE] Playstar - SOLO - LARGE MAP recorded 9 players across 50 slots. The seven-day mean is 10 players; the peak over the same period is 24. Averaged over the last 48 hours, the player count is highest at 21:00 UTC: 12 players.
In the rankings, which position does [EU/SWE] Playstar - SOLO - LARGE MAP hold?
The same seven-day player-hour count places [EU/SWE] Playstar - SOLO - LARGE MAP at #418 within Europe, #967 across all ranked servers and in the top 4% of them.
Wipe data
What happens on [EU/SWE] Playstar - SOLO - LARGE MAP on the day of a wipe?
The recent wipes averaged a busiest count of 32 players. At 28 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 9.
Which times and days are wipes plotted at on [EU/SWE] Playstar - SOLO - LARGE MAP?
every 4 weeks on Thursday at 16:39 UTC is how [EU/SWE] Playstar - SOLO - LARGE MAP wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 13 days 6 hours ago the current world was made. Its tags give a wipe schedule of one wipe every two weeks.
Settings
Which rules and settings are recorded for [EU/SWE] Playstar - SOLO - LARGE MAP?
Gather rate for [EU/SWE] Playstar - SOLO - LARGE MAP: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Plugins run: Oxide. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Join only if you hold Rust's premium status. VAC is on: that is Valve's anti-cheat.
What is the map for [EU/SWE] Playstar - SOLO - LARGE MAP?
Seed 3587689 and size 5,000 define the procedural map [EU/SWE] Playstar - SOLO - LARGE MAP generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does [EU/SWE] Playstar - SOLO - LARGE MAP appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry [EU/SWE] Playstar - SOLO - LARGE MAP are: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on [EU/SWE] Playstar - SOLO - LARGE MAP?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Join only if you hold Rust's premium status; ^o (Oxide): The plugin framework is Oxide (uMod); EU (Europe): The browser's listing places it under Europe are the tags [EU/SWE] Playstar - SOLO - LARGE MAP publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to [EU/SWE] Playstar - SOLO - LARGE MAP?
In Rust, press F1 and type client.connect 192.121.44.42:28016 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. Join only if you hold Rust's premium status. https://discord.com/invite/gxJm7Pv is its website.
Server tags
Published as mp50,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^q
^o
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
