StatusLive Servers online11,621 Players36,576 Populated2,894 Wiped · 3 h57 Interval5 min Date28 OCT 2026

DWG RG-S8163Server sheetchecked 12m ago

[EU/SWE] Playstar - TRIO

Online EU 192.121.44.93:28016 checked 12m ago

weekly wipes vanillaoxidepremium
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#8,163top 37% · #4099 in EU
Last wipe12d agoweekly schedule
Next wipe1d 13hThu 29 Oct, 16:52 UTC
Fig. 1

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Fig. 1Players on [EU/SWE] Playstar - TRIO
Fig. 2

Server performance

01020304004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:52 UTC, in 1d 13h. Its weekly schedule tag · low confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 1d 13hThu 29 Oct, 16:52 UTC
  2. 8d 15hThu 5 Nov, 19:00 UTCFW
  3. 15d 13hThu 12 Nov, 16:52 UTC
  4. 22d 13hThu 19 Nov, 16:52 UTC
  5. 29d 13hThu 26 Nov, 16:52 UTC
  6. 36d 15hThu 3 Dec, 19:00 UTCFW
  7. 43d 13hThu 10 Dec, 16:52 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:52 UTC12d ago 2 – running 0
Fri 2 Oct, 01:49 UTC26d ago 3 halved by day 3 13.6 days 0
Thu 17 Sep, 17:03 UTC40d ago 2 halved by day 1 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [EU/SWE] Playstar - TRIO, and is it online now?

Right now, [EU/SWE] Playstar - TRIO is recorded as online. The uptime it reports puts the last restart at about 23 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.

Is [EU/SWE] Playstar - TRIO stable in the figures recorded?

23 server fps on average over the last 48 hours, and never under 9. Counted at its highest: 76,626 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,402 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [EU/SWE] Playstar - TRIO hosted?

The EU tag is how [EU/SWE] Playstar - TRIO lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 192.121.44.93:28016 is its address.

What Rust version is recorded for [EU/SWE] Playstar - TRIO?

On Linux, [EU/SWE] Playstar - TRIO runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for [EU/SWE] Playstar - TRIO?

At the last refresh, [EU/SWE] Playstar - TRIO recorded 0 players across 100 slots. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does [EU/SWE] Playstar - TRIO hold?

The same seven-day player-hour count places [EU/SWE] Playstar - TRIO at #4,099 within Europe, #8,163 across all ranked servers and in the top 37% of them.

Wipe times

What is recorded on [EU/SWE] Playstar - TRIO on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 2 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 2 the crowd had fallen below half on the wipes where it did not hold.

On [EU/SWE] Playstar - TRIO, when do wipes occur?

Too few of [EU/SWE] Playstar - TRIO's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. Thursday 29 October at 16:52 UTC is the date its next wipe is due. 12 days 10 hours ago the current world was made. A wipe every week is the schedule its tags set out.

Settings

Which rules and settings are recorded for [EU/SWE] Playstar - TRIO?

Gather rate for [EU/SWE] Playstar - TRIO: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Plugins run: Oxide. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Join only if you hold Rust's premium status. Anti-cheat: VAC, from Valve, is on.

On which map is [EU/SWE] Playstar - TRIO played?

Seed 2026 and size 3,600 define the procedural map [EU/SWE] Playstar - TRIO generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does [EU/SWE] Playstar - TRIO appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [EU/SWE] Playstar - TRIO: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

On [EU/SWE] Playstar - TRIO, what is meant by each tag?

Tags published by [EU/SWE] Playstar - TRIO, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Join only if you hold Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is [EU/SWE] Playstar - TRIO joined?

Connect with client.connect 192.121.44.93:28016: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. Join only if you hold Rust's premium status. You will find its website at https://discord.com/invite/gxJm7Pv.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^q
Premium Join only if you hold Rust's premium status.
^o
Oxide Plugin framework: Oxide (uMod).

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded