DWG RG-S4480Server sheetchecked 10m ago
[EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES
Online EU 192.121.44.94:28016 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 16:48 UTC, in 1d 9h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 9hThu 29 Oct, 16:48 UTC
- 8d 11hThu 5 Nov, 19:00 UTCFW
- 15d 9hThu 12 Nov, 16:48 UTC
- 29d 9hThu 26 Nov, 16:48 UTC
- 36d 11hThu 3 Dec, 19:00 UTCFW
- 43d 9hThu 10 Dec, 16:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:48 UTC12d ago | 7 | – | running | 0 |
| Fri 2 Oct, 01:49 UTC26d ago | 4 | halved by day 5 | 13.6 days | 0 |
| Thu 17 Sep, 17:03 UTC40d ago | 3 | halved by day 11 | 14.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES online, and what uptime has been recorded?
Right now, [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES is recorded as online. The uptime it reports puts the last restart at about 2 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES show?
Average server fps over the last 48 hours is 24; the lowest was 13. Counted at its highest: 69,909 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,662 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
In Europe [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 192.121.44.94:28016.
What Rust version is recorded for [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
On Linux, [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
At the last refresh, [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES recorded 0 players across 150 slots. The seven-day mean is 0 players; the peak over the same period is 3. Averaged over the last 48 hours, the player count is highest at 12:00 UTC: 3 players.
Against other Rust servers, where is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES placed?
Across seven days, player hours give [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES #4,480 globally and #1,582 in Europe, a top 20% position among ranked servers.
Wipe times
On [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES, what does the data show for wipe day?
The recent wipes averaged a busiest count of 5 players. 24 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 8.
Which times and days are wipes plotted at on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
Too few of [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. It is due to wipe next on Thursday 29 October at 16:48 UTC. The current world has been in use since 12 days 14 hours ago. The tags state a wipe schedule at two-week intervals.
Settings
Which rules and settings are recorded for [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
No gather rate is stated in the name of [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. The plugin count is Oxide. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. The server admits players with Rust's premium status only. Anti-cheat: VAC, from Valve, is on.
What is the map for [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
Seed 33616747 and size 3,500 define the procedural map [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES appear among the Rust Graphs lists and filters?
These Rust Graphs lists include [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
On [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): The slot count is 150; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^q (Premium): The server admits players with Rust's premium status only; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): The server browser lists it under Europe are the tags [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES joined?
Enter client.connect 192.121.44.94:28016 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. The server admits players with Rust's premium status only. You will find its website at https://discord.com/invite/gxJm7Pv.
Server tags
Published as mp150,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o
Game
gmrust
mp150
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^q
^o
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
