StatusLive Servers online11,842 Players65,813 Populated3,613 Wiped · 3 h128 Interval5 min Date27 OCT 2026

DWG RG-S7733Server sheetchecked 11m ago

MeltkonRust / х2/ EVENTS / US {ENG/RU}

Online 192.210.199.98:7051 checked 11m ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#7,733top 35%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on MeltkonRust / х2/ EVENTS / US {ENG/RU}
Fig. 2

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Sep3 Oct9 Oct15 Oct21 Oct27 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 14:30 UTC20d ago 3 – running 0
Thu 1 Oct, 18:31 UTC FW26d ago 1 halved by day 2 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02 20 / 50
03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is MeltkonRust / х2/ EVENTS / US {ENG/RU}, and is it online now?

At this moment MeltkonRust / х2/ EVENTS / US {ENG/RU} is online. Counted from its reported uptime, the last restart was about 18 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 26 September 2026.

How does MeltkonRust / х2/ EVENTS / US {ENG/RU} perform, as measured?

Average server fps over the last 48 hours is 83; the lowest was 39. Counted at its highest: 104,364 entities, buildings, deployables and the rest of the world included. 3,912 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for MeltkonRust / х2/ EVENTS / US {ENG/RU}?

Its name points to North America, though MeltkonRust / х2/ EVENTS / US {ENG/RU} publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 192.210.199.98:7051.

What Rust version is recorded for MeltkonRust / х2/ EVENTS / US {ENG/RU}?

Rust network protocol 2635 and build 168909 on Linux: that is what MeltkonRust / х2/ EVENTS / US {ENG/RU} runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for MeltkonRust / х2/ EVENTS / US {ENG/RU}?

At the last refresh, MeltkonRust / х2/ EVENTS / US {ENG/RU} recorded 0 players across 100 slots. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 08:00 UTC: 1 players.

What rank has been recorded for MeltkonRust / х2/ EVENTS / US {ENG/RU}?

Player hours over seven days place MeltkonRust / х2/ EVENTS / US {ENG/RU} at #7,733, within the top 35% of ranked servers.

Schedules

On MeltkonRust / х2/ EVENTS / US {ENG/RU}, what does the data show for wipe day?

At their busiest, its recent wipes drew 2 players on average. 47 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for MeltkonRust / х2/ EVENTS / US {ENG/RU}?

The record of MeltkonRust / х2/ EVENTS / US {ENG/RU}'s wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 20 days 7 hours ago the current world was made.

Map and rules

Which settings does MeltkonRust / х2/ EVENTS / US {ENG/RU} run, and what rules?

No gather rate is stated in the name of MeltkonRust / х2/ EVENTS / US {ENG/RU}. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for MeltkonRust / х2/ EVENTS / US {ENG/RU}?

Seed 2034431724 and size 4,250 define the procedural map MeltkonRust / х2/ EVENTS / US {ENG/RU} generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does MeltkonRust / х2/ EVENTS / US {ENG/RU} appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry MeltkonRust / х2/ EVENTS / US {ENG/RU} are: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On MeltkonRust / х2/ EVENTS / US {ENG/RU}, what is meant by each tag?

Tags published by MeltkonRust / х2/ EVENTS / US {ENG/RU}, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is MeltkonRust / х2/ EVENTS / US {ENG/RU} joined?

In Rust, press F1 and type client.connect 192.210.199.98:7051 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://meltkonrust.tebex.store is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded