StatusLive Servers online11,722 Players56,412 Populated3,390 Wiped · 3 h135 Interval5 min Date27 OCT 2026

DWG RG-S15867Server sheetchecked 19d ago

Testcontainers Rust Server

Offline 192.240.252.5:28015 checked 19d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,867top 72%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Testcontainers Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Testcontainers Rust Server, and is it up?

Testcontainers Rust Server is offline at this moment; 19 days 11 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 8 October 2026.

In which location is Testcontainers Rust Server hosted?

A region is not published by Testcontainers Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 192.240.252.5:28015.

On which Rust version is Testcontainers Rust Server running?

Rust network protocol 2634 and build 167231 on Linux: that is what Testcontainers Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Testcontainers Rust Server?

The latest refresh records Testcontainers Rust Server as offline, last seen 19 days 11 hours ago.

In the rankings, which position does Testcontainers Rust Server hold?

Within the top 72% of all ranked servers: Testcontainers Rust Server at #15,867 for player hours, seven days recorded.

Wipe data

On Testcontainers Rust Server, when do wipes occur?

Too few wipes are on record for Testcontainers Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 19 days 11 hours ago.

Map and rules

What settings and rules apply on Testcontainers Rust Server?

Gather rate for Testcontainers Rust Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for Testcontainers Rust Server?

A procedural map, generated by the game, is what Testcontainers Rust Server runs.

Filters

Where does Testcontainers Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Testcontainers Rust Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Testcontainers Rust Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Testcontainers Rust Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Testcontainers Rust Server joined?

Connect with client.connect 192.240.252.5:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded