StatusLive Servers online11,790 Players66,598 Populated3,624 Wiped · 3 h126 Interval5 min Date28 OCT 2026

DWG RG-S15490Server sheetchecked 39d ago

typical TEST

Offline 192.255.237.203:28015 checked 39d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,490top 69%
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on typical TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
484 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
41 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for typical TEST, and is it up?

typical TEST is offline at this moment; 39 days 17 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 18 September 2026 is when Rust Graphs first saw it.

In which location is typical TEST hosted?

No region is published by typical TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 192.255.237.203:28015.

What Rust version is recorded for typical TEST?

The platform is Linux and the version is Rust network protocol 2633 and build 164530 on typical TEST. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on typical TEST?

The latest refresh records typical TEST as offline, last seen 39 days 17 hours ago.

What rank has been recorded for typical TEST?

Over the last seven days, typical TEST records #15,490 for player hours: the top 69% of all ranked servers.

Schedules

On typical TEST, when do wipes occur?

Too few wipes are on record for typical TEST to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 41 days 14 hours ago the current world was made.

Settings

What settings and rules apply on typical TEST?

The name of typical TEST records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is typical TEST played?

typical TEST runs a procedural map of size 1,000 with seed 6738, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain typical TEST?

The Rust Graphs lists that carry typical TEST are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On typical TEST, what is meant by each tag?

The game's server browser reads these tags from typical TEST: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to typical TEST?

Connect with client.connect 192.255.237.203:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded