StatusLive Servers online11,594 Players39,385 Populated2,850 Wiped · 3 h134 Interval5 min Date30 OCT 2026

DWG RG-S15490Server sheetchecked 39d ago

VINS TESTING SERVER

Offline 192.34.101.37:50024 checked 39d ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,490top 69%
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on VINS TESTING SERVER
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is VINS TESTING SERVER, and is it online now?

VINS TESTING SERVER is offline at this moment; 39 days 20 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is VINS TESTING SERVER hosted?

A region is not published by VINS TESTING SERVER. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 192.34.101.37:50024.

What Rust version is recorded for VINS TESTING SERVER?

The platform is Linux and the version is Rust network protocol 2633 and build 163794 on VINS TESTING SERVER. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for VINS TESTING SERVER?

No response from VINS TESTING SERVER; the server was last seen 39 days 20 hours ago.

Against other Rust servers, where is VINS TESTING SERVER placed?

Over the last seven days, VINS TESTING SERVER records #15,490 for player hours: the top 69% of all ranked servers.

Wipe times

What wipe schedule has been recorded for VINS TESTING SERVER?

The record of VINS TESTING SERVER's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 52 days 23 hours ago.

Rules and settings

Which settings does VINS TESTING SERVER run, and what rules?

No gather rate is stated in the name of VINS TESTING SERVER. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is VINS TESTING SERVER played?

VINS TESTING SERVER runs a procedural map of size 3,000 with seed 1, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does VINS TESTING SERVER appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry VINS TESTING SERVER are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on VINS TESTING SERVER?

Tags published by VINS TESTING SERVER, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join VINS TESTING SERVER?

Enter client.connect 192.34.101.37:50024 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded