DWG RG-S6972Server sheetchecked 12m ago
F.small Privat[De]
Online EU 193.135.10.103:15156 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:08 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for F.small Privat[De], and is it up?
Right now, F.small Privat[De] is recorded as online. Counted from its reported uptime, the last restart was about 13 hours ago. For the last 7 full days the record is 160 of 168 hours up, 95% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does F.small Privat[De] perform, as measured?
The last 48 hours give an average of 59 server fps and a floor of 55. Counted at its highest: 75,759 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,698 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is F.small Privat[De] hosted?
In Europe F.small Privat[De] lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 193.135.10.103:15156.
On which Rust version is F.small Privat[De] running?
On Linux, F.small Privat[De] runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on F.small Privat[De]?
0 of 20 slots on F.small Privat[De] are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 18:00 UTC, averaging 1 players.
Against other Rust servers, where is F.small Privat[De] placed?
F.small Privat[De] also measures #1,983 in Europe on the same seven-day player-hour count, at #6,972 globally and in the top 31% of ranked servers.
Wipe data
What is recorded on F.small Privat[De] on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on F.small Privat[De]?
F.small Privat[De]'s rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 26 days 21 hours ago.
Map and rules
Which settings does F.small Privat[De] run, and what rules?
The name of F.small Privat[De] records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has F.small Privat[De] loaded?
F.small Privat[De] runs a procedural map of size 3,500 with seed 839286028, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does F.small Privat[De] appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry F.small Privat[De] are: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on F.small Privat[De]?
gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser lists it under Europe are the tags F.small Privat[De] publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is F.small Privat[De] joined?
Connect with client.connect 193.135.10.103:15156: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp20,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.