StatusLive Servers online11,704 Players61,057 Populated3,258 Wiped · 3 h178 Interval5 min Date30 OCT 2026

DWG RG-S3119Server sheetchecked 10m ago

devT0815

Online EU 193.135.10.247:15114 checked 10m ago

moddedoxide
Connect
Players now 0/ 20 0% full
7-day average1peak 4
Rank#3,119top 14% · #1176 in EU
Last wipe28d agono schedule published
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Fig. 1Players on devT0815
Fig. 2

Server performance

02040608001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:15 UTC FW28d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for devT0815, and is it up?

At this moment devT0815 is online. The uptime it reports puts the last restart at about 7 hours ago. 143 of 168 hours up over the last 7 full days, which is 85% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does devT0815 perform, as measured?

Average server fps over the last 48 hours is 48; the lowest was 35. Counted at its highest: 99,825 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,737 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for devT0815?

The EU tag is how devT0815 lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 193.135.10.247:15114.

On which Rust version is devT0815 running?

Rust network protocol 2635 and build 168909 on Linux: that is what devT0815 runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on devT0815?

Current player count on devT0815: 0, of 20 slots. Averaged across seven days, the player count is 1, with a peak of 4. Over the last 48 hours the busiest hour was 18:00 UTC, at an average of 3 players.

What rank has been recorded for devT0815?

Across seven days, player hours give devT0815 #3,119 globally and #1,176 in Europe, a top 14% position among ranked servers.

Wipe times

On devT0815, what does the data show for wipe day?

An average of 4 players was recorded at the busiest point of its recent wipes. 25 hours after the latest wipe, the crowd peaked.

On devT0815, when do wipes occur?

Once a month, with the force wipe, is when devT0815 wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 28 days 6 hours ago.

Rules and settings

What settings and rules apply on devT0815?

No gather rate is stated in the name of devT0815. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is devT0815 played?

Seed 2019754195 and size 4,000 define the procedural map devT0815 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain devT0815?

On Rust Graphs, devT0815 is placed in these lists: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On devT0815, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe are the tags devT0815 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is devT0815 joined?

In Rust, press F1 and type client.connect 193.135.10.247:15114 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players The slot count is 20.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded