DWG RG-S3119Server sheetchecked 10m ago
devT0815
Online EU 193.135.10.247:15114 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 34d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:15 UTC FW28d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for devT0815, and is it up?
At this moment devT0815 is online. The uptime it reports puts the last restart at about 7 hours ago. 143 of 168 hours up over the last 7 full days, which is 85% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does devT0815 perform, as measured?
Average server fps over the last 48 hours is 48; the lowest was 35. Counted at its highest: 99,825 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,737 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for devT0815?
The EU tag is how devT0815 lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 193.135.10.247:15114.
On which Rust version is devT0815 running?
Rust network protocol 2635 and build 168909 on Linux: that is what devT0815 runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on devT0815?
Current player count on devT0815: 0, of 20 slots. Averaged across seven days, the player count is 1, with a peak of 4. Over the last 48 hours the busiest hour was 18:00 UTC, at an average of 3 players.
What rank has been recorded for devT0815?
Across seven days, player hours give devT0815 #3,119 globally and #1,176 in Europe, a top 14% position among ranked servers.
Wipe times
On devT0815, what does the data show for wipe day?
An average of 4 players was recorded at the busiest point of its recent wipes. 25 hours after the latest wipe, the crowd peaked.
On devT0815, when do wipes occur?
Once a month, with the force wipe, is when devT0815 wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 28 days 6 hours ago.
Rules and settings
What settings and rules apply on devT0815?
No gather rate is stated in the name of devT0815. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
On which map is devT0815 played?
Seed 2019754195 and size 4,000 define the procedural map devT0815 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain devT0815?
On Rust Graphs, devT0815 is placed in these lists: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On devT0815, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe are the tags devT0815 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is devT0815 joined?
In Rust, press F1 and type client.connect 193.135.10.247:15114 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.