DWG RG-S16032Server sheetchecked 27d ago
LOCAL TEST SERVER - NO EAC
Offline 193.138.245.196:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 12:24 UTC35d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is LOCAL TEST SERVER - NO EAC online, and what uptime has been recorded?
The current state of LOCAL TEST SERVER - NO EAC is offline, with the last sighting 27 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 23 September 2026.
In which location is LOCAL TEST SERVER - NO EAC hosted?
There is no region published by LOCAL TEST SERVER - NO EAC. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 193.138.245.196:28015.
What Rust version is recorded for LOCAL TEST SERVER - NO EAC?
Rust network protocol 2633 and build 165217 on Windows: that is what LOCAL TEST SERVER - NO EAC runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on LOCAL TEST SERVER - NO EAC?
The latest refresh records LOCAL TEST SERVER - NO EAC as offline, last seen 27 days 14 hours ago.
What rank has been recorded for LOCAL TEST SERVER - NO EAC?
Over the last seven days, LOCAL TEST SERVER - NO EAC records #16,032 for player hours: the top 69% of all ranked servers.
Wipe times
What is recorded on LOCAL TEST SERVER - NO EAC on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for LOCAL TEST SERVER - NO EAC?
LOCAL TEST SERVER - NO EAC's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 35 days 21 hours ago.
Settings
What settings and rules apply on LOCAL TEST SERVER - NO EAC?
Gather rate for LOCAL TEST SERVER - NO EAC: not stated in the name. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.
What is the map for LOCAL TEST SERVER - NO EAC?
A procedural map, generated by the game, is what LOCAL TEST SERVER - NO EAC runs.
Lists and filters
On Rust Graphs, which lists and filters contain LOCAL TEST SERVER - NO EAC?
On Rust Graphs, LOCAL TEST SERVER - NO EAC is placed in these lists: Rust community servers, plotted and PvE Rust servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Which meaning is attached to each tag on LOCAL TEST SERVER - NO EAC?
Tags published by LOCAL TEST SERVER - NO EAC, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^p (PvE): Player fights are off; the world supplies the danger. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to LOCAL TEST SERVER - NO EAC?
In Rust, press F1 and type client.connect 193.138.245.196:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8
Game
gmrust
mp4
ts8
v2633
cs165217
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.