StatusLive Servers online11,875 Players97,136 Populated3,915 Wiped · 3 h398 Interval5 min Date29 OCT 2026

DWG RG-S15443Server sheetchecked 36d ago

Local Rust Test

Offline 193.138.245.197:28015 checked 36d ago

Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,443top 67%
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Rust Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
427 / 500
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
455 / 475
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
975 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
60 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
990 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
30 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Local Rust Test, and is it online now?

Last seen 36 days 22 hours ago; right now Local Rust Test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 22 September 2026.

What location is recorded for Local Rust Test?

There is no region published by Local Rust Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 193.138.245.197:28015 is its address.

What Rust version is recorded for Local Rust Test?

Rust network protocol 2633 and build 165217 on Windows: that is what Local Rust Test runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Local Rust Test?

The latest refresh records Local Rust Test as offline, last seen 36 days 22 hours ago.

In the rankings, which position does Local Rust Test hold?

Over the last seven days, Local Rust Test records #15,443 for player hours: the top 67% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on Local Rust Test?

Local Rust Test's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 37 days 2 hours ago.

Map and rules

Which rules and settings are recorded for Local Rust Test?

Gather rate for Local Rust Test: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has Local Rust Test loaded?

Local Rust Test runs a procedural map, which the game generates.

Filters

Where does Local Rust Test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Local Rust Test: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Local Rust Test, what is meant by each tag?

The game's server browser reads these tags from Local Rust Test: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Local Rust Test?

Connect with client.connect 193.138.245.197:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players Slots: 2.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded