StatusLive Servers online11,855 Players81,723 Populated3,800 Wiped · 3 h365 Interval5 min Date29 OCT 2026

DWG RG-S15986Server sheetchecked 22d ago

LOCAL TEST SERVER - NO EAC

Offline 193.138.245.206:28015 checked 22d ago

pve
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,986top 71%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LOCAL TEST SERVER - NO EAC
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average
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02
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average
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03
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average
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04 9 / 150
05
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31 / 200
06
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average
9 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for LOCAL TEST SERVER - NO EAC, and is it up?

Last seen 22 days 19 hours ago; right now LOCAL TEST SERVER - NO EAC is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 6 October 2026 is when Rust Graphs first saw it.

In which location is LOCAL TEST SERVER - NO EAC hosted?

A region is not published by LOCAL TEST SERVER - NO EAC. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 193.138.245.206:28015.

On which Rust version is LOCAL TEST SERVER - NO EAC running?

On Windows, LOCAL TEST SERVER - NO EAC runs Rust network protocol 2633 and build 165217. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for LOCAL TEST SERVER - NO EAC?

No response from LOCAL TEST SERVER - NO EAC; the server was last seen 22 days 19 hours ago.

In the rankings, which position does LOCAL TEST SERVER - NO EAC hold?

Over the last seven days, LOCAL TEST SERVER - NO EAC records #15,986 for player hours: the top 71% of all ranked servers.

Wipe data

On LOCAL TEST SERVER - NO EAC, when do wipes occur?

Too few wipes are on record for LOCAL TEST SERVER - NO EAC to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 36 days 2 hours ago.

Settings

Which settings does LOCAL TEST SERVER - NO EAC run, and what rules?

The name of LOCAL TEST SERVER - NO EAC records no gather rate. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

What is the map for LOCAL TEST SERVER - NO EAC?

A procedural map, generated by the game, is what LOCAL TEST SERVER - NO EAC runs.

Filters

On Rust Graphs, which lists and filters contain LOCAL TEST SERVER - NO EAC?

The Rust Graphs lists that carry LOCAL TEST SERVER - NO EAC are: Rust community servers, plotted and PvE Rust servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

On LOCAL TEST SERVER - NO EAC, what is meant by each tag?

The game's server browser reads these tags from LOCAL TEST SERVER - NO EAC: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): 4 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): Player fights are off; the world supplies the danger. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is LOCAL TEST SERVER - NO EAC joined?

Enter client.connect 193.138.245.206:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players 4 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded