StatusLive Servers online11,720 Players57,954 Populated3,334 Wiped · 3 h174 Interval5 min Date29 OCT 2026

DWG RG-S14286Server sheetchecked 32d ago

[WILDCORE] EU 2X | VANILLA+ | WEEKLY

Offline 193.200.229.25:28507 checked 32d ago

2x
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#14,286top 61%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [WILDCORE] EU 2X | VANILLA+ | WEEKLY
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · no group limit · 2x · 70 on average
74 / 100
02
[EU] Stevious 2x Main | Vanilla | 29.10EU · no group limit · 2x · 55 on average
54 / 100
03
Rustinity — EU | 2x Monthly | Vanilla+ | No BP WipesEU · groups of 8+ · 2x · 3 on average
0 / 16
04
[UA/EU]Ukraine x2 - MainEU · groups of 8+ · 2x · weekly · 1 on average
1 / 200
05
AshRaiders X2 | UNLIMITED | Vanilla | ACTIVE | GROWINGEU · groups of 8+ · 2x · monthly · 1 on average
1 / 200
06
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 817 on average
746 / 750
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [WILDCORE] EU 2X | VANILLA+ | WEEKLY, and is it up?

Last seen 32 days 20 hours ago; right now [WILDCORE] EU 2X | VANILLA+ | WEEKLY is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 26 September 2026 is when Rust Graphs first saw it.

What location is recorded for [WILDCORE] EU 2X | VANILLA+ | WEEKLY?

Its name points to Europe, though [WILDCORE] EU 2X | VANILLA+ | WEEKLY publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 193.200.229.25:28507.

What Rust version is recorded for [WILDCORE] EU 2X | VANILLA+ | WEEKLY?

The platform is Linux and the version is Rust network protocol 2633 and build 165217 on [WILDCORE] EU 2X | VANILLA+ | WEEKLY. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for [WILDCORE] EU 2X | VANILLA+ | WEEKLY?

The latest refresh records [WILDCORE] EU 2X | VANILLA+ | WEEKLY as offline, last seen 32 days 20 hours ago.

Against other Rust servers, where is [WILDCORE] EU 2X | VANILLA+ | WEEKLY placed?

Within the top 61% of all ranked servers: [WILDCORE] EU 2X | VANILLA+ | WEEKLY at #14,286 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for [WILDCORE] EU 2X | VANILLA+ | WEEKLY?

The record of [WILDCORE] EU 2X | VANILLA+ | WEEKLY's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 32 days 20 hours ago the current world was made.

Settings

Which settings does [WILDCORE] EU 2X | VANILLA+ | WEEKLY run, and what rules?

[WILDCORE] EU 2X | VANILLA+ | WEEKLY takes its gather rate from its name: 2x. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has [WILDCORE] EU 2X | VANILLA+ | WEEKLY loaded?

A procedural map, generated by the game, is what [WILDCORE] EU 2X | VANILLA+ | WEEKLY runs.

Filters

Where does [WILDCORE] EU 2X | VANILLA+ | WEEKLY appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [WILDCORE] EU 2X | VANILLA+ | WEEKLY are: Servers with a 2x gather rate, Europe servers, plotted and Rust community servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x.

Which meaning is attached to each tag on [WILDCORE] EU 2X | VANILLA+ | WEEKLY?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags [WILDCORE] EU 2X | VANILLA+ | WEEKLY publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join [WILDCORE] EU 2X | VANILLA+ | WEEKLY?

Enter client.connect 193.200.229.25:28507 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded