DWG RG-S0000Server sheetchecked 46d ago
My Server Name
Offline 193.233.122.35:28015 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for My Server Name, and is it up?
Last seen 46 days ago; right now My Server Name is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.
What location is recorded for My Server Name?
There is no region published by My Server Name. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 193.233.122.35:28015.
On which Rust version is My Server Name running?
On Windows, My Server Name runs Rust network protocol 2633 and build 163794. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on My Server Name?
My Server Name is not responding at the latest refresh; the last record of it online is 46 days ago.
Schedules
On My Server Name, when do wipes occur?
Too few wipes are on record for My Server Name to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 46 days 23 hours ago the current world was made.
Settings
What settings and rules apply on My Server Name?
No gather rate is stated in the name of My Server Name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Filters
Where does My Server Name appear among the Rust Graphs lists and filters?
These Rust Graphs lists include My Server Name: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On My Server Name, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags My Server Name publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join My Server Name?
In Rust, press F1 and type client.connect 193.233.122.35:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.