StatusLive Servers online11,695 Players53,611 Populated3,212 Wiped · 3 h137 Interval5 min Date29 OCT 2026

DWG RG-S9715Server sheetchecked 9m ago

Dead Company | 10X | PVP | ZOMBIES | LOW POP

Online 193.238.237.79:28015 checked 9m ago

10x moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#9,715top 44%
Last wipe27d agono schedule published
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on Dead Company | 10X | PVP | ZOMBIES | LOW POP
Fig. 2

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 350 on average
327 / 350
02
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average
95 / 200
03
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 179 on average
134 / 150
04
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 153 on average
81 / 400
05
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average
45 / 150
06
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average
86 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Dead Company | 10X | PVP | ZOMBIES | LOW POP, and is it online now?

Right now, Dead Company | 10X | PVP | ZOMBIES | LOW POP is recorded as online. About 26 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does Dead Company | 10X | PVP | ZOMBIES | LOW POP perform, as measured?

32 server fps on average over the last 48 hours, and never under 16. Counted at its highest: 124,367 entities, buildings, deployables and the rest of the world included. 3,921 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is Dead Company | 10X | PVP | ZOMBIES | LOW POP hosted?

No region is published by Dead Company | 10X | PVP | ZOMBIES | LOW POP. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 193.238.237.79:28015 is its address.

What Rust version is recorded for Dead Company | 10X | PVP | ZOMBIES | LOW POP?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Dead Company | 10X | PVP | ZOMBIES | LOW POP. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Dead Company | 10X | PVP | ZOMBIES | LOW POP?

Current player count on Dead Company | 10X | PVP | ZOMBIES | LOW POP: 0, of 50 slots. The seven-day mean is 0 players; the peak over the same period is 2.

Against other Rust servers, where is Dead Company | 10X | PVP | ZOMBIES | LOW POP placed?

Within the top 44% of all ranked servers: Dead Company | 10X | PVP | ZOMBIES | LOW POP at #9,715 for player hours, seven days recorded.

Wipe data

What is recorded on Dead Company | 10X | PVP | ZOMBIES | LOW POP on wipe day?

The recent wipes averaged a busiest count of 1 players. 20 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Dead Company | 10X | PVP | ZOMBIES | LOW POP?

Once a month, with the force wipe, is when Dead Company | 10X | PVP | ZOMBIES | LOW POP wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 15 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Dead Company | 10X | PVP | ZOMBIES | LOW POP?

The name records 10x gather for Dead Company | 10X | PVP | ZOMBIES | LOW POP. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Dead Company | 10X | PVP | ZOMBIES | LOW POP played?

Seed 2017964852 and size 4,500 define the procedural map Dead Company | 10X | PVP | ZOMBIES | LOW POP generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Dead Company | 10X | PVP | ZOMBIES | LOW POP appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Dead Company | 10X | PVP | ZOMBIES | LOW POP are: 10x Rust servers, plotted, Modded Rust servers and Rust zombie servers, plotted. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

On Dead Company | 10X | PVP | ZOMBIES | LOW POP, what is meant by each tag?

Tags published by Dead Company | 10X | PVP | ZOMBIES | LOW POP, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Dead Company | 10X | PVP | ZOMBIES | LOW POP?

In Rust, press F1 and type client.connect 193.238.237.79:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://dead-company.eu/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded