StatusLive Servers online11,875 Players97,136 Populated3,915 Wiped · 3 h398 Interval5 min Date29 OCT 2026

DWG RG-S15519Server sheetchecked 17d ago

Rust Server (LAN + Radmin)

Offline 193.243.189.118:28015 checked 17d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,519top 71%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Server (LAN + Radmin)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
427 / 500
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
455 / 475
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
975 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
60 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
990 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
30 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Rust Server (LAN + Radmin), and is it up?

The current state of Rust Server (LAN + Radmin) is offline, with the last sighting 17 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 11 October 2026.

In which location is Rust Server (LAN + Radmin) hosted?

A region is not published by Rust Server (LAN + Radmin). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 193.243.189.118:28015 is its address.

What Rust version is recorded for Rust Server (LAN + Radmin)?

Rust network protocol 2634 and build 167398 on Windows: that is what Rust Server (LAN + Radmin) runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Rust Server (LAN + Radmin)?

The latest refresh records Rust Server (LAN + Radmin) as offline, last seen 17 days 2 hours ago.

Against other Rust servers, where is Rust Server (LAN + Radmin) placed?

Within the top 71% of all ranked servers: Rust Server (LAN + Radmin) at #15,519 for player hours, seven days recorded.

Wipe times

On Rust Server (LAN + Radmin), when do wipes occur?

Rust Server (LAN + Radmin)'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 17 days 18 hours ago the current world was made.

Rules and settings

What settings and rules apply on Rust Server (LAN + Radmin)?

No gather rate is stated in the name of Rust Server (LAN + Radmin). Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Rust Server (LAN + Radmin) loaded?

Rust Server (LAN + Radmin) runs a procedural map, which the game generates.

Filters

Where does Rust Server (LAN + Radmin) appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Rust Server (LAN + Radmin): Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Rust Server (LAN + Radmin), what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags Rust Server (LAN + Radmin) publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Rust Server (LAN + Radmin)?

In Rust, press F1 and type client.connect 193.243.189.118:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build Build: 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded