StatusLive Servers online11,621 Players42,146 Populated2,930 Wiped · 3 h142 Interval5 min Date30 OCT 2026

DWG RG-S14949Server sheetchecked 9m ago

[NA] Draconic - Community | Weekly Tue | Team Limit 4

Online NA 193.31.31.106:28031 checked 9m ago

weekly wipes oxide
Connect
Players now 0/ 150 0% full
7-day average0peak 1
Rank#14,949top 67% · #1467 in NA
Last wipe2d agoweekly schedule
Next wipe4d 11hTue 3 Nov, 18:11 UTC
Fig. 1

Players

AveragePeak
0123407:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on [NA] Draconic - Community | Weekly Tue | Team Limit 4
Fig. 2

Server performance

05010015020007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct22 Oct30 Oct

Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 18:11 UTC, in 4d 11h. Its weekly schedule tag · low confidence

usual gap9.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 4d 11hTue 3 Nov, 18:11 UTC
  2. 6d 12hThu 5 Nov, 19:00 UTCFW
  3. 11d 11hTue 10 Nov, 18:11 UTC
  4. 18d 11hTue 17 Nov, 18:11 UTC
  5. 25d 11hTue 24 Nov, 18:11 UTC
  6. 32d 11hTue 1 Dec, 18:11 UTC
  7. 34d 12hThu 3 Dec, 19:00 UTCFW
  8. 39d 11hTue 8 Dec, 18:11 UTC

The first 48 hours of its last wipes

Tue 27 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:11 UTC2d ago 0 – running 0
Thu 1 Oct, 19:33 UTC FW28d ago 0 – 25.9 days 0
Tue 29 Sep, 18:10 UTC30d ago 2 held half 2.1 days 0
Sun 20 Sep, 05:26 UTC40d ago 0 – 9.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is [NA] Draconic - Community | Weekly Tue | Team Limit 4 online, and what uptime has been recorded?

Right now, [NA] Draconic - Community | Weekly Tue | Team Limit 4 is recorded as online. The uptime it reports puts the last restart at about 2 days 10 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is [NA] Draconic - Community | Weekly Tue | Team Limit 4 stable in the figures recorded?

The last 48 hours give an average of 93 server fps and a floor of 63. Counted at its highest: 65,005 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,692 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for [NA] Draconic - Community | Weekly Tue | Team Limit 4?

In North America [NA] Draconic - Community | Weekly Tue | Team Limit 4 lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 193.31.31.106:28031 is its address.

On which Rust version is [NA] Draconic - Community | Weekly Tue | Team Limit 4 running?

On Linux, [NA] Draconic - Community | Weekly Tue | Team Limit 4 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for [NA] Draconic - Community | Weekly Tue | Team Limit 4?

Current player count on [NA] Draconic - Community | Weekly Tue | Team Limit 4: 0, of 150 slots. The seven-day mean is 0 players; the peak over the same period is 1.

Against other Rust servers, where is [NA] Draconic - Community | Weekly Tue | Team Limit 4 placed?

The same seven-day player-hour count places [NA] Draconic - Community | Weekly Tue | Team Limit 4 at #1,467 within North America, #14,949 across all ranked servers and in the top 67% of them.

Wipe data

What happens on [NA] Draconic - Community | Weekly Tue | Team Limit 4 on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

On [NA] Draconic - Community | Weekly Tue | Team Limit 4, when do wipes occur?

Its tag is followed for the prediction: too few of [NA] Draconic - Community | Weekly Tue | Team Limit 4's wipes are on record to confirm the schedule. On Tuesday 3 November at 18:11 UTC its next wipe is due. 2 days 12 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.

Map and rules

Which rules and settings are recorded for [NA] Draconic - Community | Weekly Tue | Team Limit 4?

Gather rate for [NA] Draconic - Community | Weekly Tue | Team Limit 4: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for [NA] Draconic - Community | Weekly Tue | Team Limit 4?

Seed 2033361939 and size 3,500 define the procedural map [NA] Draconic - Community | Weekly Tue | Team Limit 4 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain [NA] Draconic - Community | Weekly Tue | Team Limit 4?

These Rust Graphs lists include [NA] Draconic - Community | Weekly Tue | Team Limit 4: Rust community servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

On [NA] Draconic - Community | Weekly Tue | Team Limit 4, what is meant by each tag?

Tags published by [NA] Draconic - Community | Weekly Tue | Team Limit 4, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): The slot count is 150; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): Every week it wipes; ^o (Oxide): The plugin framework is Oxide (uMod); NA (North America): The browser's listing places it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to [NA] Draconic - Community | Weekly Tue | Team Limit 4?

In Rust, press F1 and type client.connect 193.31.31.106:28031 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://shop.draconic.store.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Standard survival, as Rust plays.
mp150
Max players The slot count is 150.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly Every week it wipes.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded