StatusLive Servers online11,801 Players69,381 Populated3,608 Wiped · 3 h187 Interval5 min Date29 OCT 2026

DWG RG-S14019Server sheetchecked 4d ago

Development Server

Offline 193.5.233.193:28015 checked 4d ago

Connect
Players now 1/ 150 1% full
7-day average1peak 1
Rank#14,019top 63%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Development Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average
527 / 550
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
57 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
59 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Development Server online, and what uptime has been recorded?

Last seen 4 days ago; right now Development Server is offline. For the last 3 full days the record is 0 of 72 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 25 October 2026.

What location is recorded for Development Server?

No region is published by Development Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 193.5.233.193:28015.

What Rust version is recorded for Development Server?

Rust network protocol 2635 and build 168909 on Windows: that is what Development Server runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Development Server?

No response from Development Server; the server was last seen 4 days ago. The seven-day mean is 1 players; the peak over the same period is 1.

Against other Rust servers, where is Development Server placed?

Within the top 63% of all ranked servers: Development Server at #14,019 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on Development Server?

Development Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 4 days ago.

Map and rules

What settings and rules apply on Development Server?

No gather rate is stated in the name of Development Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is Development Server played?

Development Server runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Development Server?

On Rust Graphs, Development Server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Development Server?

gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): Slots: 150; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags Development Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join Development Server?

Connect with client.connect 193.5.233.193:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp150
Max players Slots: 150.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded